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author Steve Block <steveblock@google.com> 2012-01-09 10:13:41 -0800
committer Android (Google) Code Review <android-gerrit@google.com> 2012-01-09 10:13:41 -0800
commit08289f55eae5c4127091360e862f78d57ae24c15 (patch)
tree4bc65b61ad79f1a6326aff3d501056a57695fa4b /libs/hwui/Program.cpp
parentc0c3025cf2b887b4eb7020c1b7e6f0db69a51aef (diff)
parent3762c311729fe9f3af085c14c5c1fb471d994c03 (diff)
Merge "Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE"
Diffstat (limited to 'libs/hwui/Program.cpp')
-rw-r--r--libs/hwui/Program.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/libs/hwui/Program.cpp b/libs/hwui/Program.cpp
index 701314d3c0b8..984461ca68d2 100644
--- a/libs/hwui/Program.cpp
+++ b/libs/hwui/Program.cpp
@@ -55,13 +55,13 @@ Program::Program(const ProgramDescription& description, const char* vertex, cons
GLint status;
glGetProgramiv(mProgramId, GL_LINK_STATUS, &status);
if (status != GL_TRUE) {
- LOGE("Error while linking shaders:");
+ ALOGE("Error while linking shaders:");
GLint infoLen = 0;
glGetProgramiv(mProgramId, GL_INFO_LOG_LENGTH, &infoLen);
if (infoLen > 1) {
GLchar log[infoLen];
glGetProgramInfoLog(mProgramId, infoLen, 0, &log[0]);
- LOGE("%s", log);
+ ALOGE("%s", log);
}
glDetachShader(mProgramId, mVertexShader);
@@ -142,7 +142,7 @@ GLuint Program::buildShader(const char* source, GLenum type) {
// use a fixed size instead
GLchar log[512];
glGetShaderInfoLog(shader, sizeof(log), 0, &log[0]);
- LOGE("Error while compiling shader: %s", log);
+ ALOGE("Error while compiling shader: %s", log);
glDeleteShader(shader);
return 0;
}