From 3762c311729fe9f3af085c14c5c1fb471d994c03 Mon Sep 17 00:00:00 2001 From: Steve Block Date: Fri, 6 Jan 2012 19:20:56 +0000 Subject: Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c --- libs/hwui/Program.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'libs/hwui/Program.cpp') diff --git a/libs/hwui/Program.cpp b/libs/hwui/Program.cpp index 701314d3c0b8..984461ca68d2 100644 --- a/libs/hwui/Program.cpp +++ b/libs/hwui/Program.cpp @@ -55,13 +55,13 @@ Program::Program(const ProgramDescription& description, const char* vertex, cons GLint status; glGetProgramiv(mProgramId, GL_LINK_STATUS, &status); if (status != GL_TRUE) { - LOGE("Error while linking shaders:"); + ALOGE("Error while linking shaders:"); GLint infoLen = 0; glGetProgramiv(mProgramId, GL_INFO_LOG_LENGTH, &infoLen); if (infoLen > 1) { GLchar log[infoLen]; glGetProgramInfoLog(mProgramId, infoLen, 0, &log[0]); - LOGE("%s", log); + ALOGE("%s", log); } glDetachShader(mProgramId, mVertexShader); @@ -142,7 +142,7 @@ GLuint Program::buildShader(const char* source, GLenum type) { // use a fixed size instead GLchar log[512]; glGetShaderInfoLog(shader, sizeof(log), 0, &log[0]); - LOGE("Error while compiling shader: %s", log); + ALOGE("Error while compiling shader: %s", log); glDeleteShader(shader); return 0; } -- cgit v1.2.3-59-g8ed1b