| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_BASE_RUNTIME_DEBUG_H_ |
| #define ART_RUNTIME_BASE_RUNTIME_DEBUG_H_ |
| |
| namespace art { |
| |
| // Runtime debug flags are flags that have a runtime component, that is, their value can be changed. |
| // This is meant to implement fast vs slow debug builds, in that certain debug flags can be turned |
| // on and off. To that effect, expose two macros to help implement and globally drive these flags: |
| // |
| // In the header, declare a (class) flag like this: |
| // |
| // class C { |
| // DECLARE_RUNTIME_DEBUG_FLAG(kFlag); |
| // }; |
| // |
| // This will declare a flag kFlag that is a constexpr false in release builds, and a static field |
| // in debug builds. Usage is than uniform as C::kFlag. |
| // |
| // In the cc file, define the flag like this: |
| // |
| // DEFINE_RUNTIME_DEBUG_FLAG(C, kFlag); |
| // |
| // This will define the static storage, as necessary, and register the flag with the runtime |
| // infrastructure to toggle the value. |
| |
| #ifdef NDEBUG |
| #define DECLARE_RUNTIME_DEBUG_FLAG(x) \ |
| static constexpr bool x = false; |
| // Note: the static_assert in the following only works for public flags. Fix this when we cross |
| // the line at some point. |
| #define DEFINE_RUNTIME_DEBUG_FLAG(C, x) \ |
| static_assert(!C::x, "Unexpected enabled flag in release build"); |
| #else |
| #define DECLARE_RUNTIME_DEBUG_FLAG(x) \ |
| static bool x; |
| #define DEFINE_RUNTIME_DEBUG_FLAG(C, x) \ |
| bool C::x = RegisterRuntimeDebugFlag(&C::x); |
| #endif // NDEBUG |
| |
| bool RegisterRuntimeDebugFlag(bool* runtime_debug_flag); |
| void SetRuntimeDebugFlagsEnabled(bool enabled); |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_BASE_RUNTIME_DEBUG_H_ |