| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_INTERPRETER_SHADOW_FRAME_H_ |
| #define ART_RUNTIME_INTERPRETER_SHADOW_FRAME_H_ |
| |
| #include <cstdint> |
| #include <cstring> |
| #include <string> |
| |
| #include "base/locks.h" |
| #include "base/macros.h" |
| #include "dex/dex_file.h" |
| #include "lock_count_data.h" |
| #include "read_barrier.h" |
| #include "stack_reference.h" |
| #include "verify_object.h" |
| |
| namespace art { |
| |
| namespace mirror { |
| class Object; |
| } // namespace mirror |
| |
| class ArtMethod; |
| class ShadowFrame; |
| template<class MirrorType> class ObjPtr; |
| class Thread; |
| union JValue; |
| |
| // Forward declaration. Just calls the destructor. |
| struct ShadowFrameDeleter; |
| using ShadowFrameAllocaUniquePtr = std::unique_ptr<ShadowFrame, ShadowFrameDeleter>; |
| |
| // ShadowFrame has 2 possible layouts: |
| // - interpreter - separate VRegs and reference arrays. References are in the reference array. |
| // - JNI - just VRegs, but where every VReg holds a reference. |
| class ShadowFrame { |
| private: |
| // Used to keep track of extra state the shadowframe has. |
| enum class FrameFlags : uint32_t { |
| // We have been requested to notify when this frame gets popped. |
| kNotifyFramePop = 1 << 0, |
| // We have been asked to pop this frame off the stack as soon as possible. |
| kForcePopFrame = 1 << 1, |
| // We have been asked to re-execute the last instruction. |
| kForceRetryInst = 1 << 2, |
| }; |
| |
| public: |
| // Compute size of ShadowFrame in bytes assuming it has a reference array. |
| static size_t ComputeSize(uint32_t num_vregs) { |
| return sizeof(ShadowFrame) + (sizeof(uint32_t) * num_vregs) + |
| (sizeof(StackReference<mirror::Object>) * num_vregs); |
| } |
| |
| // Create ShadowFrame in heap for deoptimization. |
| static ShadowFrame* CreateDeoptimizedFrame(uint32_t num_vregs, ShadowFrame* link, |
| ArtMethod* method, uint32_t dex_pc) { |
| uint8_t* memory = new uint8_t[ComputeSize(num_vregs)]; |
| return CreateShadowFrameImpl(num_vregs, link, method, dex_pc, memory); |
| } |
| |
| // Delete a ShadowFrame allocated on the heap for deoptimization. |
| static void DeleteDeoptimizedFrame(ShadowFrame* sf) { |
| sf->~ShadowFrame(); // Explicitly destruct. |
| uint8_t* memory = reinterpret_cast<uint8_t*>(sf); |
| delete[] memory; |
| } |
| |
| // Create a shadow frame in a fresh alloca. This needs to be in the context of the caller. |
| // Inlining doesn't work, the compiler will still undo the alloca. So this needs to be a macro. |
| #define CREATE_SHADOW_FRAME(num_vregs, link, method, dex_pc) ({ \ |
| size_t frame_size = ShadowFrame::ComputeSize(num_vregs); \ |
| void* alloca_mem = alloca(frame_size); \ |
| ShadowFrameAllocaUniquePtr( \ |
| ShadowFrame::CreateShadowFrameImpl((num_vregs), (link), (method), (dex_pc), \ |
| (alloca_mem))); \ |
| }) |
| |
| ~ShadowFrame() {} |
| |
| // TODO(iam): Clean references array up since they're always there, |
| // we don't need to do conditionals. |
| bool HasReferenceArray() const { |
| return true; |
| } |
| |
| uint32_t NumberOfVRegs() const { |
| return number_of_vregs_; |
| } |
| |
| uint32_t GetDexPC() const { |
| return (dex_pc_ptr_ == nullptr) ? dex_pc_ : dex_pc_ptr_ - dex_instructions_; |
| } |
| |
| int16_t GetCachedHotnessCountdown() const { |
| return cached_hotness_countdown_; |
| } |
| |
| void SetCachedHotnessCountdown(int16_t cached_hotness_countdown) { |
| cached_hotness_countdown_ = cached_hotness_countdown; |
| } |
| |
| int16_t GetHotnessCountdown() const { |
| return hotness_countdown_; |
| } |
| |
| void SetHotnessCountdown(int16_t hotness_countdown) { |
| hotness_countdown_ = hotness_countdown; |
| } |
| |
| void SetDexPC(uint32_t dex_pc) { |
| dex_pc_ = dex_pc; |
| dex_pc_ptr_ = nullptr; |
| } |
| |
| ShadowFrame* GetLink() const { |
| return link_; |
| } |
| |
| void SetLink(ShadowFrame* frame) { |
| DCHECK_NE(this, frame); |
| link_ = frame; |
| } |
| |
| int32_t GetVReg(size_t i) const { |
| DCHECK_LT(i, NumberOfVRegs()); |
| const uint32_t* vreg = &vregs_[i]; |
| return *reinterpret_cast<const int32_t*>(vreg); |
| } |
| |
| // Shorts are extended to Ints in VRegs. Interpreter intrinsics needs them as shorts. |
| int16_t GetVRegShort(size_t i) const { |
| return static_cast<int16_t>(GetVReg(i)); |
| } |
| |
| uint32_t* GetVRegAddr(size_t i) { |
| return &vregs_[i]; |
| } |
| |
| uint32_t* GetShadowRefAddr(size_t i) { |
| DCHECK(HasReferenceArray()); |
| DCHECK_LT(i, NumberOfVRegs()); |
| return &vregs_[i + NumberOfVRegs()]; |
| } |
| |
| const uint16_t* GetDexInstructions() const { |
| return dex_instructions_; |
| } |
| |
| float GetVRegFloat(size_t i) const { |
| DCHECK_LT(i, NumberOfVRegs()); |
| // NOTE: Strict-aliasing? |
| const uint32_t* vreg = &vregs_[i]; |
| return *reinterpret_cast<const float*>(vreg); |
| } |
| |
| int64_t GetVRegLong(size_t i) const { |
| DCHECK_LT(i + 1, NumberOfVRegs()); |
| const uint32_t* vreg = &vregs_[i]; |
| typedef const int64_t unaligned_int64 __attribute__ ((aligned (4))); |
| return *reinterpret_cast<unaligned_int64*>(vreg); |
| } |
| |
| double GetVRegDouble(size_t i) const { |
| DCHECK_LT(i + 1, NumberOfVRegs()); |
| const uint32_t* vreg = &vregs_[i]; |
| typedef const double unaligned_double __attribute__ ((aligned (4))); |
| return *reinterpret_cast<unaligned_double*>(vreg); |
| } |
| |
| // Look up the reference given its virtual register number. |
| // If this returns non-null then this does not mean the vreg is currently a reference |
| // on non-moving collectors. Check that the raw reg with GetVReg is equal to this if not certain. |
| template<VerifyObjectFlags kVerifyFlags = kDefaultVerifyFlags> |
| mirror::Object* GetVRegReference(size_t i) const REQUIRES_SHARED(Locks::mutator_lock_) { |
| DCHECK_LT(i, NumberOfVRegs()); |
| mirror::Object* ref; |
| DCHECK(HasReferenceArray()); |
| ref = References()[i].AsMirrorPtr(); |
| ReadBarrier::MaybeAssertToSpaceInvariant(ref); |
| if (kVerifyFlags & kVerifyReads) { |
| VerifyObject(ref); |
| } |
| return ref; |
| } |
| |
| // Get view of vregs as range of consecutive arguments starting at i. |
| uint32_t* GetVRegArgs(size_t i) { |
| return &vregs_[i]; |
| } |
| |
| void SetVReg(size_t i, int32_t val) { |
| DCHECK_LT(i, NumberOfVRegs()); |
| uint32_t* vreg = &vregs_[i]; |
| *reinterpret_cast<int32_t*>(vreg) = val; |
| // This is needed for moving collectors since these can update the vreg references if they |
| // happen to agree with references in the reference array. |
| if (kMovingCollector && HasReferenceArray()) { |
| References()[i].Clear(); |
| } |
| } |
| |
| void SetVRegFloat(size_t i, float val) { |
| DCHECK_LT(i, NumberOfVRegs()); |
| uint32_t* vreg = &vregs_[i]; |
| *reinterpret_cast<float*>(vreg) = val; |
| // This is needed for moving collectors since these can update the vreg references if they |
| // happen to agree with references in the reference array. |
| if (kMovingCollector && HasReferenceArray()) { |
| References()[i].Clear(); |
| } |
| } |
| |
| void SetVRegLong(size_t i, int64_t val) { |
| DCHECK_LT(i + 1, NumberOfVRegs()); |
| uint32_t* vreg = &vregs_[i]; |
| typedef int64_t unaligned_int64 __attribute__ ((aligned (4))); |
| *reinterpret_cast<unaligned_int64*>(vreg) = val; |
| // This is needed for moving collectors since these can update the vreg references if they |
| // happen to agree with references in the reference array. |
| if (kMovingCollector && HasReferenceArray()) { |
| References()[i].Clear(); |
| References()[i + 1].Clear(); |
| } |
| } |
| |
| void SetVRegDouble(size_t i, double val) { |
| DCHECK_LT(i + 1, NumberOfVRegs()); |
| uint32_t* vreg = &vregs_[i]; |
| typedef double unaligned_double __attribute__ ((aligned (4))); |
| *reinterpret_cast<unaligned_double*>(vreg) = val; |
| // This is needed for moving collectors since these can update the vreg references if they |
| // happen to agree with references in the reference array. |
| if (kMovingCollector && HasReferenceArray()) { |
| References()[i].Clear(); |
| References()[i + 1].Clear(); |
| } |
| } |
| |
| template<VerifyObjectFlags kVerifyFlags = kDefaultVerifyFlags> |
| void SetVRegReference(size_t i, ObjPtr<mirror::Object> val) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| void SetMethod(ArtMethod* method) REQUIRES(Locks::mutator_lock_) { |
| DCHECK(method != nullptr); |
| DCHECK(method_ != nullptr); |
| method_ = method; |
| } |
| |
| ArtMethod* GetMethod() const REQUIRES_SHARED(Locks::mutator_lock_) { |
| DCHECK(method_ != nullptr); |
| return method_; |
| } |
| |
| mirror::Object* GetThisObject() const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| mirror::Object* GetThisObject(uint16_t num_ins) const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| bool Contains(StackReference<mirror::Object>* shadow_frame_entry_obj) const { |
| if (HasReferenceArray()) { |
| return ((&References()[0] <= shadow_frame_entry_obj) && |
| (shadow_frame_entry_obj <= (&References()[NumberOfVRegs() - 1]))); |
| } else { |
| uint32_t* shadow_frame_entry = reinterpret_cast<uint32_t*>(shadow_frame_entry_obj); |
| return ((&vregs_[0] <= shadow_frame_entry) && |
| (shadow_frame_entry <= (&vregs_[NumberOfVRegs() - 1]))); |
| } |
| } |
| |
| LockCountData& GetLockCountData() { |
| return lock_count_data_; |
| } |
| |
| static constexpr size_t LockCountDataOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, lock_count_data_); |
| } |
| |
| static constexpr size_t LinkOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, link_); |
| } |
| |
| static constexpr size_t MethodOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, method_); |
| } |
| |
| static constexpr size_t DexPCOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, dex_pc_); |
| } |
| |
| static constexpr size_t NumberOfVRegsOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, number_of_vregs_); |
| } |
| |
| static constexpr size_t VRegsOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, vregs_); |
| } |
| |
| static constexpr size_t ResultRegisterOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, result_register_); |
| } |
| |
| static constexpr size_t DexPCPtrOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, dex_pc_ptr_); |
| } |
| |
| static constexpr size_t DexInstructionsOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, dex_instructions_); |
| } |
| |
| static constexpr size_t CachedHotnessCountdownOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, cached_hotness_countdown_); |
| } |
| |
| static constexpr size_t HotnessCountdownOffset() { |
| return OFFSETOF_MEMBER(ShadowFrame, hotness_countdown_); |
| } |
| |
| // Create ShadowFrame for interpreter using provided memory. |
| static ShadowFrame* CreateShadowFrameImpl(uint32_t num_vregs, |
| ShadowFrame* link, |
| ArtMethod* method, |
| uint32_t dex_pc, |
| void* memory) { |
| return new (memory) ShadowFrame(num_vregs, link, method, dex_pc, true); |
| } |
| |
| const uint16_t* GetDexPCPtr() { |
| return dex_pc_ptr_; |
| } |
| |
| void SetDexPCPtr(uint16_t* dex_pc_ptr) { |
| dex_pc_ptr_ = dex_pc_ptr; |
| } |
| |
| JValue* GetResultRegister() { |
| return result_register_; |
| } |
| |
| bool NeedsNotifyPop() const { |
| return GetFrameFlag(FrameFlags::kNotifyFramePop); |
| } |
| |
| void SetNotifyPop(bool notify) { |
| UpdateFrameFlag(notify, FrameFlags::kNotifyFramePop); |
| } |
| |
| bool GetForcePopFrame() const { |
| return GetFrameFlag(FrameFlags::kForcePopFrame); |
| } |
| |
| void SetForcePopFrame(bool enable) { |
| UpdateFrameFlag(enable, FrameFlags::kForcePopFrame); |
| } |
| |
| bool GetForceRetryInstruction() const { |
| return GetFrameFlag(FrameFlags::kForceRetryInst); |
| } |
| |
| void SetForceRetryInstruction(bool enable) { |
| UpdateFrameFlag(enable, FrameFlags::kForceRetryInst); |
| } |
| |
| void CheckConsistentVRegs() const { |
| if (kIsDebugBuild) { |
| // A shadow frame visible to GC requires the following rule: for a given vreg, |
| // its vreg reference equivalent should be the same, or null. |
| for (uint32_t i = 0; i < NumberOfVRegs(); ++i) { |
| int32_t reference_value = References()[i].AsVRegValue(); |
| CHECK((GetVReg(i) == reference_value) || (reference_value == 0)); |
| } |
| } |
| } |
| |
| private: |
| ShadowFrame(uint32_t num_vregs, ShadowFrame* link, ArtMethod* method, |
| uint32_t dex_pc, bool has_reference_array) |
| : link_(link), |
| method_(method), |
| result_register_(nullptr), |
| dex_pc_ptr_(nullptr), |
| dex_instructions_(nullptr), |
| number_of_vregs_(num_vregs), |
| dex_pc_(dex_pc), |
| cached_hotness_countdown_(0), |
| hotness_countdown_(0), |
| frame_flags_(0) { |
| // TODO(iam): Remove this parameter, it's an an artifact of portable removal |
| DCHECK(has_reference_array); |
| if (has_reference_array) { |
| memset(vregs_, 0, num_vregs * (sizeof(uint32_t) + sizeof(StackReference<mirror::Object>))); |
| } else { |
| memset(vregs_, 0, num_vregs * sizeof(uint32_t)); |
| } |
| } |
| |
| void UpdateFrameFlag(bool enable, FrameFlags flag) { |
| if (enable) { |
| frame_flags_ |= static_cast<uint32_t>(flag); |
| } else { |
| frame_flags_ &= ~static_cast<uint32_t>(flag); |
| } |
| } |
| |
| bool GetFrameFlag(FrameFlags flag) const { |
| return (frame_flags_ & static_cast<uint32_t>(flag)) != 0; |
| } |
| |
| const StackReference<mirror::Object>* References() const { |
| DCHECK(HasReferenceArray()); |
| const uint32_t* vreg_end = &vregs_[NumberOfVRegs()]; |
| return reinterpret_cast<const StackReference<mirror::Object>*>(vreg_end); |
| } |
| |
| StackReference<mirror::Object>* References() { |
| return const_cast<StackReference<mirror::Object>*>( |
| const_cast<const ShadowFrame*>(this)->References()); |
| } |
| |
| // Link to previous shadow frame or null. |
| ShadowFrame* link_; |
| ArtMethod* method_; |
| JValue* result_register_; |
| const uint16_t* dex_pc_ptr_; |
| // Dex instruction base of the code item. |
| const uint16_t* dex_instructions_; |
| LockCountData lock_count_data_; // This may contain GC roots when lock counting is active. |
| const uint32_t number_of_vregs_; |
| uint32_t dex_pc_; |
| int16_t cached_hotness_countdown_; |
| int16_t hotness_countdown_; |
| |
| // This is a set of ShadowFrame::FrameFlags which denote special states this frame is in. |
| // NB alignment requires that this field takes 4 bytes no matter its size. Only 3 bits are |
| // currently used. |
| uint32_t frame_flags_; |
| |
| // This is a two-part array: |
| // - [0..number_of_vregs) holds the raw virtual registers, and each element here is always 4 |
| // bytes. |
| // - [number_of_vregs..number_of_vregs*2) holds only reference registers. Each element here is |
| // ptr-sized. |
| // In other words when a primitive is stored in vX, the second (reference) part of the array will |
| // be null. When a reference is stored in vX, the second (reference) part of the array will be a |
| // copy of vX. |
| uint32_t vregs_[0]; |
| |
| DISALLOW_IMPLICIT_CONSTRUCTORS(ShadowFrame); |
| }; |
| |
| struct ShadowFrameDeleter { |
| inline void operator()(ShadowFrame* frame) { |
| if (frame != nullptr) { |
| frame->~ShadowFrame(); |
| } |
| } |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_INTERPRETER_SHADOW_FRAME_H_ |