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# IMPORTANT - please keep alphabetize to reduce merge conflicts
package: "com.android.graphics.surfaceflinger.flags"
container: "system"
flag {
name: "adpf_fmq_sf"
namespace: "game"
description: "Guards use of the ADPF FMQ system specifically for SurfaceFlinger"
bug: "315894228"
is_fixed_read_only: true
} # adpf_fmq_sf
flag {
name: "adpf_gpu_sf"
namespace: "game"
description: "Guards use of the sending ADPF GPU duration hint and load hints from SurfaceFlinger to Power HAL"
bug: "284324521"
} # adpf_gpu_sf
flag {
name: "adpf_native_session_manager"
namespace: "game"
description: "Controls ADPF SessionManager being enabled in SF"
bug: "367803904"
} # adpf_sessionmanager
flag {
name: "arr_setframerate_api"
namespace: "core_graphics"
description: "New SDK Surface#setFrameRate API and Surface.FrameRateParams for Android 16"
bug: "356987016"
is_fixed_read_only: true
is_exported: true
} # arr_setframerate_api
flag {
name: "arr_setframerate_gte_enum"
namespace: "core_graphics"
description: "Exposes GTE (greater than or equal to) enum for Android 16"
bug: "380949716"
is_fixed_read_only: true
} # arr_setframerate_gte_enum
flag {
name: "arr_surfacecontrol_setframerate_api"
namespace: "core_graphics"
description: "New SDK SurfaceControl.Transaction#setFrameRate API for Android 16"
bug: "356987016"
is_fixed_read_only: true
is_exported: true
} # arr_surfacecontrol_setframerate_api
flag {
name: "begone_bright_hlg"
namespace: "core_graphics"
description: "Caps HLG brightness relative to SDR"
bug: "362510107"
is_fixed_read_only: true
} # begone_bright_hlg
flag {
name: "ce_fence_promise"
namespace: "window_surfaces"
description: "Moves logic for buffer release fences into LayerFE"
bug: "294936197"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # ce_fence_promise
flag {
name: "commit_not_composited"
namespace: "core_graphics"
description: "mark frames as non janky if the transaction resulted in no composition"
bug: "340633280"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # commit_not_composited
flag {
name: "connected_display_hdr"
namespace: "core_graphics"
description: "enable connected display hdr capability"
bug: "374182788"
is_fixed_read_only: true
} # connected_display_hdr
flag {
name: "correct_dpi_with_display_size"
namespace: "core_graphics"
description: "indicate whether missing or likely incorrect dpi should be corrected using the display size."
bug: "328425848"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # correct_dpi_with_display_size
flag {
name: "deprecate_frame_tracker"
namespace: "core_graphics"
description: "Deprecate using FrameTracker to accumulate and provide FrameStats"
bug: "241394120"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # deprecate_frame_tracker
flag {
name: "deprecate_vsync_sf"
namespace: "core_graphics"
description: "Depracate eVsyncSourceSurfaceFlinger and use vsync_app everywhere"
bug: "162235855"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # deprecate_vsync_sf
flag {
name: "detached_mirror"
namespace: "window_surfaces"
description: "Ignore local transform when mirroring a partial hierarchy"
bug: "337845753"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # detached_mirror
flag {
name: "display_config_error_hal"
namespace: "core_graphics"
description: "Report HAL display configuration errors like modeset failure or link training failure"
bug: "374184110"
is_fixed_read_only: true
} # display_config_error_hal
flag {
name: "filter_frames_before_trace_starts"
namespace: "core_graphics"
description: "Do not trace FrameTimeline events for frames started before the trace started"
bug: "364194637"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # filter_frames_before_trace_starts
flag {
name: "flush_buffer_slots_to_uncache"
namespace: "core_graphics"
description: "Flush DisplayCommands for disabled displays in order to uncache requested buffers."
bug: "330806421"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # flush_buffer_slots_to_uncache
flag {
name: "force_compile_graphite_renderengine"
namespace: "core_graphics"
description: "Compile Skia's Graphite Vulkan backend in RenderEngine, but do NOT enable it, unless graphite_renderengine is also set. It can also be enabled with the debug.renderengine.graphite system property for testing. In contrast, the graphite_renderengine flag both compiles AND enables Graphite in RenderEngine."
bug: "293371537"
is_fixed_read_only: true
} # force_compile_graphite_renderengine
flag {
name: "frame_rate_category_mrr"
namespace: "core_graphics"
description: "Enable to use frame rate category and newer frame rate votes such as GTE in SurfaceFlinger scheduler, to guard dVRR changes from MRR devices"
bug: "330224639"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # frame_rate_category_mrr
flag {
name: "graphite_renderengine_preview_rollout"
namespace: "core_graphics"
description: "R/W flag to enable Skia's Graphite Vulkan backend in RenderEngine, IF it is already compiled with force_compile_graphite_renderengine, AND the debug.renderengine.graphite_preview_optin sysprop is set to true."
bug: "293371537"
} # graphite_renderengine_preview_rollout
flag {
name: "hdcp_negotiation"
namespace: "core_graphics"
description: "detect secure layers to start HDCP negotiation"
bug: "375340594"
metadata {
purpose: PURPOSE_BUGFIX
}
} # hdcp_negotiation
flag {
name: "increase_missed_frame_jank_threshold"
namespace: "core_graphics"
description: "Increase the jank threshold to 4 milliseconds"
bug: "342265411"
} # increase_missed_frame_jank_threshold
flag {
name: "latch_unsignaled_with_auto_refresh_changed"
namespace: "core_graphics"
description: "Ignore eAutoRefreshChanged with latch unsignaled"
bug: "331513837"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # latch_unsignaled_with_auto_refresh_changed
flag {
name: "local_tonemap_screenshots"
namespace: "core_graphics"
description: "Enables local tonemapping when capturing screenshots"
bug: "329464641"
is_fixed_read_only: true
} # local_tonemap_screenshots
flag {
name: "monitor_buffer_fences"
namespace: "core_graphics"
description: "Monitors fences for each buffer"
bug: "360932099"
} # monitor_buffer_fences
flag {
name: "no_vsyncs_on_screen_off"
namespace: "core_graphics"
description: "Stop vsync / Choreographer callbacks to apps when the screen is off"
bug: "331636736"
is_fixed_read_only: true
} # no_vsyncs_on_screen_off
flag {
name: "reject_dupe_layerstacks"
namespace: "window_surfaces"
description: "Reject duplicate layerstacks for displays"
bug: "370358572"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # reject_dupe_layerstacks
flag {
name: "single_hop_screenshot"
namespace: "window_surfaces"
description: "Only access SF main thread once during a screenshot"
bug: "285553970"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # single_hop_screenshot
flag {
name: "skip_invisible_windows_in_input"
namespace: "window_surfaces"
description: "Only send visible windows to input list"
bug: "305254099"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # skip_invisible_windows_in_input
flag {
name: "stable_edid_ids"
namespace: "core_graphics"
description: "Guard use of the new stable EDID-based display IDs system."
bug: "352320847"
is_fixed_read_only: true
} # stable_edid_ids
flag {
name: "synced_resolution_switch"
namespace: "core_graphics"
description: "Synchronize resolution modeset with framebuffer resizing"
bug: "355427258"
} # synced_resolution_switch
flag {
name: "true_hdr_screenshots"
namespace: "core_graphics"
description: "Enables screenshotting display content in HDR, sans tone mapping"
bug: "329470026"
is_fixed_read_only: true
} # true_hdr_screenshots
flag {
name: "override_trusted_overlay"
namespace: "window_surfaces"
description: "Allow child to disable trusted overlay set by a parent layer"
bug: "339701674"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # override_trusted_overlay
flag {
name: "view_set_requested_frame_rate_mrr"
namespace: "core_graphics"
description: "Enable to use frame rate category NoPreference with fixed frame rate vote on MRR devices"
bug: "352206100"
is_fixed_read_only: true
} # view_set_requested_frame_rate_mrr
flag {
name: "vrr_bugfix_24q4"
namespace: "core_graphics"
description: "bug fixes for VRR"
bug: "331513837"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # vrr_bugfix_24q4
flag {
name: "vrr_bugfix_dropped_frame"
namespace: "core_graphics"
description: "bug fix for VRR dropped frame"
bug: "343603085"
is_fixed_read_only: true
metadata {
purpose: PURPOSE_BUGFIX
}
} # vrr_bugfix_dropped_frame
flag {
name: "vsync_predictor_recovery"
namespace: "core_graphics"
description: "Recover the vsync predictor from bad vsync model"
bug: "385059265"
metadata {
purpose: PURPOSE_BUGFIX
}
} # vsync_predictor_recovery
flag {
name: "window_blur_kawase2"
namespace: "core_graphics"
description: "Flag for using Kawase2 algorithm for window blur"
bug: "353826438"
} # window_blur_kawase2
# IMPORTANT - please keep alphabetize to reduce merge conflicts
|