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/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "PointerChoreographer"
#include <android-base/logging.h>
#include <android/configuration.h>
#include <com_android_input_flags.h>
#include <algorithm>
#if defined(__ANDROID__)
#include <gui/SurfaceComposerClient.h>
#endif
#include <input/InputFlags.h>
#include <input/Keyboard.h>
#include <input/PrintTools.h>
#include <unordered_set>
#include "PointerChoreographer.h"
#define INDENT " "
#define INDENT2 " "
namespace android {
namespace {
inline void notifyPointerDisplayChange(std::optional<std::tuple<ui::LogicalDisplayId, vec2>> change,
PointerChoreographerPolicyInterface& policy) {
if (!change) {
return;
}
const auto& [displayId, cursorPosition] = *change;
policy.notifyPointerDisplayIdChanged(displayId, cursorPosition);
}
void setIconForController(const std::variant<std::unique_ptr<SpriteIcon>, PointerIconStyle>& icon,
PointerControllerInterface& controller) {
if (std::holds_alternative<std::unique_ptr<SpriteIcon>>(icon)) {
if (std::get<std::unique_ptr<SpriteIcon>>(icon) == nullptr) {
LOG(FATAL) << "SpriteIcon should not be null";
}
controller.setCustomPointerIcon(*std::get<std::unique_ptr<SpriteIcon>>(icon));
} else {
controller.updatePointerIcon(std::get<PointerIconStyle>(icon));
}
}
// filters and returns a set of privacy sensitive displays that are currently visible.
std::unordered_set<ui::LogicalDisplayId> getPrivacySensitiveDisplaysFromWindowInfos(
const std::vector<gui::WindowInfo>& windowInfos) {
std::unordered_set<ui::LogicalDisplayId> privacySensitiveDisplays;
for (const auto& windowInfo : windowInfos) {
if (!windowInfo.inputConfig.test(gui::WindowInfo::InputConfig::NOT_VISIBLE) &&
windowInfo.inputConfig.test(gui::WindowInfo::InputConfig::SENSITIVE_FOR_PRIVACY)) {
privacySensitiveDisplays.insert(windowInfo.displayId);
}
}
return privacySensitiveDisplays;
}
vec2 calculatePositionOnDestinationViewport(const DisplayViewport& destinationViewport,
float pointerOffset,
DisplayTopologyPosition sourceBoundary) {
// destination is opposite of the source boundary
switch (sourceBoundary) {
case DisplayTopologyPosition::RIGHT:
return {0, pointerOffset}; // left edge
case DisplayTopologyPosition::TOP:
return {pointerOffset, destinationViewport.logicalBottom}; // bottom edge
case DisplayTopologyPosition::LEFT:
return {destinationViewport.logicalRight, pointerOffset}; // right edge
case DisplayTopologyPosition::BOTTOM:
return {pointerOffset, 0}; // top edge
}
}
// The standardised medium display density for which 1 px = 1 dp
constexpr int32_t DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM;
inline float pxToDp(int px, int dpi) {
return static_cast<float>(px * DENSITY_MEDIUM) / static_cast<float>(dpi);
}
inline int dpToPx(float dp, int dpi) {
return static_cast<int>((dp * dpi) / DENSITY_MEDIUM);
}
} // namespace
// --- PointerChoreographer ---
PointerChoreographer::PointerChoreographer(InputListenerInterface& inputListener,
PointerChoreographerPolicyInterface& policy)
: PointerChoreographer(
inputListener, policy,
[](const sp<android::gui::WindowInfosListener>& listener) {
auto initialInfo = std::make_pair(std::vector<android::gui::WindowInfo>{},
std::vector<android::gui::DisplayInfo>{});
#if defined(__ANDROID__)
SurfaceComposerClient::getDefault()->addWindowInfosListener(listener,
&initialInfo);
#endif
return initialInfo.first;
},
[](const sp<android::gui::WindowInfosListener>& listener) {
#if defined(__ANDROID__)
SurfaceComposerClient::getDefault()->removeWindowInfosListener(listener);
#endif
}) {
}
PointerChoreographer::PointerChoreographer(
android::InputListenerInterface& listener,
android::PointerChoreographerPolicyInterface& policy,
const android::PointerChoreographer::WindowListenerRegisterConsumer& registerListener,
const android::PointerChoreographer::WindowListenerUnregisterConsumer& unregisterListener)
: mTouchControllerConstructor([this]() {
return mPolicy.createPointerController(
PointerControllerInterface::ControllerType::TOUCH);
}),
mNextListener(listener),
mPolicy(policy),
mCurrentMouseDisplayId(ui::LogicalDisplayId::INVALID),
mNotifiedPointerDisplayId(ui::LogicalDisplayId::INVALID),
mShowTouchesEnabled(false),
mStylusPointerIconEnabled(false),
mPointerMotionFilterEnabled(false),
mCurrentFocusedDisplay(ui::LogicalDisplayId::DEFAULT),
mIsWindowInfoListenerRegistered(false),
mWindowInfoListener(sp<PointerChoreographerDisplayInfoListener>::make(this)),
mRegisterListener(registerListener),
mUnregisterListener(unregisterListener) {}
PointerChoreographer::~PointerChoreographer() {
if (mIsWindowInfoListenerRegistered) {
mUnregisterListener(mWindowInfoListener);
mIsWindowInfoListenerRegistered = false;
}
mWindowInfoListener->onPointerChoreographerDestroyed();
}
void PointerChoreographer::notifyInputDevicesChanged(const NotifyInputDevicesChangedArgs& args) {
PointerDisplayChange pointerDisplayChange;
{ // acquire lock
std::scoped_lock _l(getLock());
mInputDeviceInfos = args.inputDeviceInfos;
pointerDisplayChange = updatePointerControllersLocked();
} // release lock
notifyPointerDisplayChange(pointerDisplayChange, mPolicy);
mNextListener.notify(args);
}
void PointerChoreographer::notifyKey(const NotifyKeyArgs& args) {
fadeMouseCursorOnKeyPress(args);
mNextListener.notify(args);
}
void PointerChoreographer::notifyMotion(const NotifyMotionArgs& args) {
NotifyMotionArgs newArgs = processMotion(args);
mNextListener.notify(newArgs);
}
void PointerChoreographer::fadeMouseCursorOnKeyPress(const android::NotifyKeyArgs& args) {
if (args.action == AKEY_EVENT_ACTION_UP || isMetaKey(args.keyCode)) {
return;
}
// Meta state for these keys is ignored for dismissing cursor while typing
constexpr static int32_t ALLOW_FADING_META_STATE_MASK = AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON |
AMETA_SCROLL_LOCK_ON | AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON | AMETA_SHIFT_ON;
if (args.metaState & ~ALLOW_FADING_META_STATE_MASK) {
// Do not fade if any other meta state is active
return;
}
if (!mPolicy.isInputMethodConnectionActive()) {
return;
}
std::scoped_lock _l(getLock());
ui::LogicalDisplayId targetDisplay = args.displayId;
if (targetDisplay == ui::LogicalDisplayId::INVALID) {
targetDisplay = mCurrentFocusedDisplay;
}
auto it = mMousePointersByDisplay.find(targetDisplay);
if (it != mMousePointersByDisplay.end()) {
mPolicy.notifyMouseCursorFadedOnTyping();
it->second->fade(PointerControllerInterface::Transition::GRADUAL);
}
}
NotifyMotionArgs PointerChoreographer::processMotion(const NotifyMotionArgs& args) {
NotifyMotionArgs newArgs(args);
PointerDisplayChange pointerDisplayChange;
{ // acquire lock
std::scoped_lock _l(getLock());
if (isFromMouse(args.source, args.pointerProperties[0].toolType)) {
newArgs = processMouseEventLocked(args);
pointerDisplayChange = calculatePointerDisplayChangeToNotify();
} else if (isFromTouchpad(args.source, args.pointerProperties[0].toolType)) {
newArgs = processTouchpadEventLocked(args);
pointerDisplayChange = calculatePointerDisplayChangeToNotify();
} else if (isFromDrawingTablet(args.source, args.pointerProperties[0].toolType)) {
processDrawingTabletEventLocked(args);
} else if (mStylusPointerIconEnabled &&
isStylusHoverEvent(args.source, args.pointerProperties, args.action)) {
processStylusHoverEventLocked(args);
} else if (isFromSource(args.source, AINPUT_SOURCE_TOUCHSCREEN)) {
processTouchscreenAndStylusEventLocked(args);
}
} // release lock
if (pointerDisplayChange) {
// pointer display may have changed if mouse crossed display boundary
notifyPointerDisplayChange(pointerDisplayChange, mPolicy);
}
return newArgs;
}
NotifyMotionArgs PointerChoreographer::processMouseEventLocked(const NotifyMotionArgs& args) {
if (args.getPointerCount() != 1) {
LOG(FATAL) << "Only mouse events with a single pointer are currently supported: "
<< args.dump();
}
mMouseDevices.emplace(args.deviceId);
auto [displayId, pc] = ensureMouseControllerLocked(args.displayId);
NotifyMotionArgs newArgs(args);
newArgs.displayId = displayId;
if (MotionEvent::isValidCursorPosition(args.xCursorPosition, args.yCursorPosition)) {
// This is an absolute mouse device that knows about the location of the cursor on the
// display, so set the cursor position to the specified location.
const auto position = pc.getPosition();
const float deltaX = args.xCursorPosition - position.x;
const float deltaY = args.yCursorPosition - position.y;
newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
pc.setPosition(args.xCursorPosition, args.yCursorPosition);
} else {
// This is a relative mouse, so move the cursor by the specified amount.
processPointerDeviceMotionEventLocked(/*byref*/ newArgs, /*byref*/ pc);
}
// Note displayId may have changed if the cursor moved to a different display
if (canUnfadeOnDisplay(newArgs.displayId)) {
pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
}
return newArgs;
}
NotifyMotionArgs PointerChoreographer::processTouchpadEventLocked(const NotifyMotionArgs& args) {
mMouseDevices.emplace(args.deviceId);
auto [displayId, pc] = ensureMouseControllerLocked(args.displayId);
NotifyMotionArgs newArgs(args);
newArgs.displayId = displayId;
if (args.getPointerCount() == 1 && args.classification == MotionClassification::NONE) {
// This is a movement of the mouse pointer.
processPointerDeviceMotionEventLocked(/*byref*/ newArgs, /*byref*/ pc);
} else {
// This is a trackpad gesture with fake finger(s) that should not move the mouse pointer.
const auto position = pc.getPosition();
for (uint32_t i = 0; i < newArgs.getPointerCount(); i++) {
newArgs.pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X,
args.pointerCoords[i].getX() + position.x);
newArgs.pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y,
args.pointerCoords[i].getY() + position.y);
}
newArgs.xCursorPosition = position.x;
newArgs.yCursorPosition = position.y;
}
// Note displayId may have changed if the cursor moved to a different display
if (canUnfadeOnDisplay(newArgs.displayId)) {
pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
}
return newArgs;
}
void PointerChoreographer::processPointerDeviceMotionEventLocked(NotifyMotionArgs& newArgs,
PointerControllerInterface& pc) {
const float deltaX = newArgs.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X);
const float deltaY = newArgs.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y);
vec2 filteredDelta =
filterPointerMotionForAccessibilityLocked(pc.getPosition(), vec2{deltaX, deltaY},
newArgs.displayId);
vec2 unconsumedDelta = pc.move(filteredDelta.x, filteredDelta.y);
if (InputFlags::connectedDisplaysCursorEnabled() &&
(std::abs(unconsumedDelta.x) > 0 || std::abs(unconsumedDelta.y) > 0)) {
handleUnconsumedDeltaLocked(pc, unconsumedDelta);
// pointer may have moved to a different viewport
newArgs.displayId = pc.getDisplayId();
}
const auto position = pc.getPosition();
newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, position.x);
newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, position.y);
newArgs.xCursorPosition = position.x;
newArgs.yCursorPosition = position.y;
}
void PointerChoreographer::handleUnconsumedDeltaLocked(PointerControllerInterface& pc,
const vec2& unconsumedDelta) {
// Display topology is in rotated coordinate space and Pointer controller returns and expects
// values in the un-rotated coordinate space. So we need to transform delta and cursor position
// back to the rotated coordinate space to lookup adjacent display in the display topology.
const auto& sourceDisplayTransform = pc.getDisplayTransform();
const vec2 rotatedUnconsumedDelta =
transformWithoutTranslation(sourceDisplayTransform, unconsumedDelta);
const vec2 cursorPosition = pc.getPosition();
const vec2 rotatedCursorPosition = sourceDisplayTransform.transform(cursorPosition);
// To find out the boundary that cursor is crossing we are checking delta in x and y direction
// respectively. This prioritizes x direction over y.
// In practise, majority of cases we only have non-zero values in either x or y coordinates,
// except sometimes near the corners.
// In these cases this behaviour is not noticeable. We also do not apply unconsumed delta on
// the destination display for the same reason.
DisplayTopologyPosition sourceBoundary;
float cursorOffset = 0.0f;
if (rotatedUnconsumedDelta.x > 0) {
sourceBoundary = DisplayTopologyPosition::RIGHT;
cursorOffset = rotatedCursorPosition.y;
} else if (rotatedUnconsumedDelta.x < 0) {
sourceBoundary = DisplayTopologyPosition::LEFT;
cursorOffset = rotatedCursorPosition.y;
} else if (rotatedUnconsumedDelta.y > 0) {
sourceBoundary = DisplayTopologyPosition::BOTTOM;
cursorOffset = rotatedCursorPosition.x;
} else {
sourceBoundary = DisplayTopologyPosition::TOP;
cursorOffset = rotatedCursorPosition.x;
}
const ui::LogicalDisplayId sourceDisplayId = pc.getDisplayId();
std::optional<std::pair<const DisplayViewport*, float /*offset*/>> destination =
findDestinationDisplayLocked(sourceDisplayId, sourceBoundary, cursorOffset);
if (!destination.has_value()) {
// No matching adjacent display
return;
}
const DisplayViewport& destinationViewport = *destination->first;
const float destinationOffset = destination->second;
if (mMousePointersByDisplay.find(destinationViewport.displayId) !=
mMousePointersByDisplay.end()) {
LOG(FATAL) << "A cursor already exists on destination display"
<< destinationViewport.displayId;
}
mCurrentMouseDisplayId = destinationViewport.displayId;
auto pcNode = mMousePointersByDisplay.extract(sourceDisplayId);
pcNode.key() = destinationViewport.displayId;
mMousePointersByDisplay.insert(std::move(pcNode));
// Before updating the viewport and moving the cursor to appropriate location in the destination
// viewport, we need to temporarily hide the cursor. This will prevent it from appearing at the
// center of the display in any intermediate frames.
pc.fade(PointerControllerInterface::Transition::IMMEDIATE);
pc.setDisplayViewport(destinationViewport);
vec2 destinationPosition =
calculatePositionOnDestinationViewport(destinationViewport, destinationOffset,
sourceBoundary);
// Transform position back to un-rotated coordinate space before sending it to controller
destinationPosition = pc.getDisplayTransform().inverse().transform(destinationPosition.x,
destinationPosition.y);
pc.setPosition(destinationPosition.x, destinationPosition.y);
pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
}
void PointerChoreographer::processDrawingTabletEventLocked(const android::NotifyMotionArgs& args) {
if (args.displayId == ui::LogicalDisplayId::INVALID) {
return;
}
if (args.getPointerCount() != 1) {
LOG(WARNING) << "Only drawing tablet events with a single pointer are currently supported: "
<< args.dump();
}
// Use a mouse pointer controller for drawing tablets, or create one if it doesn't exist.
auto [it, controllerAdded] =
mDrawingTabletPointersByDevice.try_emplace(args.deviceId,
getMouseControllerConstructor(
args.displayId));
if (controllerAdded) {
onControllerAddedOrRemovedLocked();
}
PointerControllerInterface& pc = *it->second;
const float x = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X);
const float y = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y);
pc.setPosition(x, y);
if (args.action == AMOTION_EVENT_ACTION_HOVER_EXIT) {
// TODO(b/315815559): Do not fade and reset the icon if the hover exit will be followed
// immediately by a DOWN event.
pc.fade(PointerControllerInterface::Transition::IMMEDIATE);
pc.updatePointerIcon(PointerIconStyle::TYPE_NOT_SPECIFIED);
} else if (canUnfadeOnDisplay(args.displayId)) {
pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
}
}
/**
* When screen is touched, fade the mouse pointer on that display. We only call fade for
* ACTION_DOWN events.This would allow both mouse and touch to be used at the same time if the
* mouse device keeps moving and unfades the cursor.
* For touch events, we do not need to populate the cursor position.
*/
void PointerChoreographer::processTouchscreenAndStylusEventLocked(const NotifyMotionArgs& args) {
if (!args.displayId.isValid()) {
return;
}
if (const auto it = mMousePointersByDisplay.find(args.displayId);
it != mMousePointersByDisplay.end() && args.action == AMOTION_EVENT_ACTION_DOWN) {
it->second->fade(PointerControllerInterface::Transition::GRADUAL);
}
if (!mShowTouchesEnabled) {
return;
}
// Get the touch pointer controller for the device, or create one if it doesn't exist.
auto [it, controllerAdded] =
mTouchPointersByDevice.try_emplace(args.deviceId, mTouchControllerConstructor);
if (controllerAdded) {
onControllerAddedOrRemovedLocked();
}
PointerControllerInterface& pc = *it->second;
const PointerCoords* coords = args.pointerCoords.data();
const int32_t maskedAction = MotionEvent::getActionMasked(args.action);
const uint8_t actionIndex = MotionEvent::getActionIndex(args.action);
std::array<uint32_t, MAX_POINTER_ID + 1> idToIndex;
BitSet32 idBits;
if (maskedAction != AMOTION_EVENT_ACTION_UP && maskedAction != AMOTION_EVENT_ACTION_CANCEL &&
maskedAction != AMOTION_EVENT_ACTION_HOVER_EXIT) {
for (size_t i = 0; i < args.getPointerCount(); i++) {
if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP && actionIndex == i) {
continue;
}
uint32_t id = args.pointerProperties[i].id;
idToIndex[id] = i;
idBits.markBit(id);
}
}
// The PointerController already handles setting spots per-display, so
// we do not need to manually manage display changes for touch spots for now.
pc.setSpots(coords, idToIndex.cbegin(), idBits, args.displayId);
}
void PointerChoreographer::processStylusHoverEventLocked(const NotifyMotionArgs& args) {
if (!args.displayId.isValid()) {
return;
}
if (args.getPointerCount() != 1) {
LOG(WARNING) << "Only stylus hover events with a single pointer are currently supported: "
<< args.dump();
}
// Fade the mouse pointer on the display if there is one when the stylus starts hovering.
if (args.action == AMOTION_EVENT_ACTION_HOVER_ENTER) {
if (const auto it = mMousePointersByDisplay.find(args.displayId);
it != mMousePointersByDisplay.end()) {
it->second->fade(PointerControllerInterface::Transition::GRADUAL);
}
}
// Get the stylus pointer controller for the device, or create one if it doesn't exist.
auto [it, controllerAdded] =
mStylusPointersByDevice.try_emplace(args.deviceId,
getStylusControllerConstructor(args.displayId));
if (controllerAdded) {
onControllerAddedOrRemovedLocked();
}
PointerControllerInterface& pc = *it->second;
const float x = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X);
const float y = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y);
pc.setPosition(x, y);
if (args.action == AMOTION_EVENT_ACTION_HOVER_EXIT) {
// TODO(b/315815559): Do not fade and reset the icon if the hover exit will be followed
// immediately by a DOWN event.
pc.fade(PointerControllerInterface::Transition::IMMEDIATE);
pc.updatePointerIcon(mShowTouchesEnabled ? PointerIconStyle::TYPE_SPOT_HOVER
: PointerIconStyle::TYPE_NOT_SPECIFIED);
} else if (canUnfadeOnDisplay(args.displayId)) {
pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
}
}
void PointerChoreographer::notifySwitch(const NotifySwitchArgs& args) {
mNextListener.notify(args);
}
void PointerChoreographer::notifySensor(const NotifySensorArgs& args) {
mNextListener.notify(args);
}
void PointerChoreographer::notifyVibratorState(const NotifyVibratorStateArgs& args) {
mNextListener.notify(args);
}
void PointerChoreographer::notifyDeviceReset(const NotifyDeviceResetArgs& args) {
processDeviceReset(args);
mNextListener.notify(args);
}
void PointerChoreographer::processDeviceReset(const NotifyDeviceResetArgs& args) {
std::scoped_lock _l(getLock());
mTouchPointersByDevice.erase(args.deviceId);
mStylusPointersByDevice.erase(args.deviceId);
mDrawingTabletPointersByDevice.erase(args.deviceId);
onControllerAddedOrRemovedLocked();
}
void PointerChoreographer::onControllerAddedOrRemovedLocked() {
bool requireListener = !mTouchPointersByDevice.empty() || !mMousePointersByDisplay.empty() ||
!mDrawingTabletPointersByDevice.empty() || !mStylusPointersByDevice.empty();
// PointerChoreographer uses Listener's lock which is already held by caller
base::ScopedLockAssertion assumeLocked(mWindowInfoListener->mLock);
if (requireListener && !mIsWindowInfoListenerRegistered) {
mIsWindowInfoListenerRegistered = true;
mWindowInfoListener->setInitialDisplayInfosLocked(mRegisterListener(mWindowInfoListener));
onPrivacySensitiveDisplaysChangedLocked(
mWindowInfoListener->getPrivacySensitiveDisplaysLocked());
} else if (!requireListener && mIsWindowInfoListenerRegistered) {
mIsWindowInfoListenerRegistered = false;
mUnregisterListener(mWindowInfoListener);
} else if (requireListener) {
// controller may have been added to an existing privacy sensitive display, we need to
// update all controllers again
onPrivacySensitiveDisplaysChangedLocked(
mWindowInfoListener->getPrivacySensitiveDisplaysLocked());
}
}
void PointerChoreographer::onPrivacySensitiveDisplaysChangedLocked(
const std::unordered_set<ui::LogicalDisplayId>& privacySensitiveDisplays) {
for (auto& [_, pc] : mTouchPointersByDevice) {
pc->clearSkipScreenshotFlags();
for (auto displayId : privacySensitiveDisplays) {
pc->setSkipScreenshotFlagForDisplay(displayId);
}
}
for (auto& [displayId, pc] : mMousePointersByDisplay) {
if (privacySensitiveDisplays.find(displayId) != privacySensitiveDisplays.end()) {
pc->setSkipScreenshotFlagForDisplay(displayId);
} else {
pc->clearSkipScreenshotFlags();
}
}
for (auto* pointerControllerByDevice :
{&mDrawingTabletPointersByDevice, &mStylusPointersByDevice}) {
for (auto& [_, pc] : *pointerControllerByDevice) {
auto displayId = pc->getDisplayId();
if (privacySensitiveDisplays.find(displayId) != privacySensitiveDisplays.end()) {
pc->setSkipScreenshotFlagForDisplay(displayId);
} else {
pc->clearSkipScreenshotFlags();
}
}
}
}
void PointerChoreographer::notifyPointerCaptureChanged(
const NotifyPointerCaptureChangedArgs& args) {
if (args.request.isEnable()) {
std::scoped_lock _l(getLock());
for (const auto& [_, mousePointerController] : mMousePointersByDisplay) {
mousePointerController->fade(PointerControllerInterface::Transition::IMMEDIATE);
}
}
mNextListener.notify(args);
}
void PointerChoreographer::setDisplayTopology(const DisplayTopologyGraph& displayTopologyGraph) {
PointerDisplayChange pointerDisplayChange;
{ // acquire lock
std::scoped_lock _l(getLock());
mTopology = displayTopologyGraph;
// make primary display default mouse display, if it was not set or
// the existing display was removed
if (mCurrentMouseDisplayId == ui::LogicalDisplayId::INVALID ||
mTopology.graph.find(mCurrentMouseDisplayId) == mTopology.graph.end()) {
mCurrentMouseDisplayId = mTopology.primaryDisplayId;
pointerDisplayChange = updatePointerControllersLocked();
}
} // release lock
notifyPointerDisplayChange(pointerDisplayChange, mPolicy);
}
void PointerChoreographer::dump(std::string& dump) {
std::scoped_lock _l(getLock());
dump += "PointerChoreographer:\n";
dump += StringPrintf(INDENT "Show Touches Enabled: %s\n",
mShowTouchesEnabled ? "true" : "false");
dump += StringPrintf(INDENT "Stylus PointerIcon Enabled: %s\n",
mStylusPointerIconEnabled ? "true" : "false");
dump += StringPrintf(INDENT "Accessibility Pointer Motion Filter Enabled: %s\n",
mPointerMotionFilterEnabled ? "true" : "false");
dump += INDENT "MousePointerControllers:\n";
for (const auto& [displayId, mousePointerController] : mMousePointersByDisplay) {
std::string pointerControllerDump = addLinePrefix(mousePointerController->dump(), INDENT);
dump += INDENT + displayId.toString() + " : " + pointerControllerDump;
}
dump += INDENT "TouchPointerControllers:\n";
for (const auto& [deviceId, touchPointerController] : mTouchPointersByDevice) {
std::string pointerControllerDump = addLinePrefix(touchPointerController->dump(), INDENT);
dump += INDENT + std::to_string(deviceId) + " : " + pointerControllerDump;
}
dump += INDENT "StylusPointerControllers:\n";
for (const auto& [deviceId, stylusPointerController] : mStylusPointersByDevice) {
std::string pointerControllerDump = addLinePrefix(stylusPointerController->dump(), INDENT);
dump += INDENT + std::to_string(deviceId) + " : " + pointerControllerDump;
}
dump += INDENT "DrawingTabletControllers:\n";
for (const auto& [deviceId, drawingTabletController] : mDrawingTabletPointersByDevice) {
std::string pointerControllerDump = addLinePrefix(drawingTabletController->dump(), INDENT);
dump += INDENT + std::to_string(deviceId) + " : " + pointerControllerDump;
}
dump += INDENT "DisplayTopologyGraph:\n";
dump += addLinePrefix(mTopology.dump(), INDENT2);
dump += "\n";
}
const DisplayViewport* PointerChoreographer::findViewportByIdLocked(
ui::LogicalDisplayId displayId) const {
for (auto& viewport : mViewports) {
if (viewport.displayId == displayId) {
return &viewport;
}
}
return nullptr;
}
ui::LogicalDisplayId PointerChoreographer::getTargetMouseDisplayLocked(
ui::LogicalDisplayId associatedDisplayId) const {
if (!InputFlags::connectedDisplaysCursorAndAssociatedDisplayCursorBugfixEnabled()) {
if (associatedDisplayId.isValid()) {
return associatedDisplayId;
}
return mCurrentMouseDisplayId.isValid() ? mCurrentMouseDisplayId
: ui::LogicalDisplayId::DEFAULT;
}
// Associated display is not included in the topology, return this associated display.
if (associatedDisplayId.isValid() &&
mTopology.graph.find(associatedDisplayId) == mTopology.graph.end()) {
return associatedDisplayId;
}
if (mCurrentMouseDisplayId.isValid()) {
return mCurrentMouseDisplayId;
}
if (mTopology.primaryDisplayId.isValid()) {
return mTopology.primaryDisplayId;
}
return ui::LogicalDisplayId::DEFAULT;
}
std::pair<ui::LogicalDisplayId, PointerControllerInterface&>
PointerChoreographer::ensureMouseControllerLocked(ui::LogicalDisplayId associatedDisplayId) {
const ui::LogicalDisplayId displayId = getTargetMouseDisplayLocked(associatedDisplayId);
auto it = mMousePointersByDisplay.find(displayId);
if (it == mMousePointersByDisplay.end()) {
it = mMousePointersByDisplay.emplace(displayId, getMouseControllerConstructor(displayId))
.first;
onControllerAddedOrRemovedLocked();
}
return {displayId, *it->second};
}
InputDeviceInfo* PointerChoreographer::findInputDeviceLocked(DeviceId deviceId) {
auto it = std::find_if(mInputDeviceInfos.begin(), mInputDeviceInfos.end(),
[deviceId](const auto& info) { return info.getId() == deviceId; });
return it != mInputDeviceInfos.end() ? &(*it) : nullptr;
}
bool PointerChoreographer::canUnfadeOnDisplay(ui::LogicalDisplayId displayId) {
return mDisplaysWithPointersHidden.find(displayId) == mDisplaysWithPointersHidden.end();
}
std::mutex& PointerChoreographer::getLock() const {
return mWindowInfoListener->mLock;
}
PointerChoreographer::PointerDisplayChange PointerChoreographer::updatePointerControllersLocked() {
std::set<ui::LogicalDisplayId /*displayId*/> mouseDisplaysToKeep;
std::set<DeviceId> touchDevicesToKeep;
std::set<DeviceId> stylusDevicesToKeep;
std::set<DeviceId> drawingTabletDevicesToKeep;
// Mark the displayIds or deviceIds of PointerControllers currently needed, and create
// new PointerControllers if necessary.
for (const auto& info : mInputDeviceInfos) {
if (!info.isEnabled()) {
// If device is disabled, we should not keep it, and should not show pointer for
// disabled mouse device.
continue;
}
const uint32_t sources = info.getSources();
const bool isKnownMouse = mMouseDevices.count(info.getId()) != 0;
if (isMouseOrTouchpad(sources) || isKnownMouse) {
const ui::LogicalDisplayId displayId =
getTargetMouseDisplayLocked(info.getAssociatedDisplayId());
mouseDisplaysToKeep.insert(displayId);
// For mice, show the cursor immediately when the device is first connected or
// when it moves to a new display.
auto [mousePointerIt, isNewMousePointer] =
mMousePointersByDisplay.try_emplace(displayId,
getMouseControllerConstructor(displayId));
if (isNewMousePointer) {
onControllerAddedOrRemovedLocked();
}
mMouseDevices.emplace(info.getId());
if ((!isKnownMouse || isNewMousePointer) && canUnfadeOnDisplay(displayId)) {
mousePointerIt->second->unfade(PointerControllerInterface::Transition::IMMEDIATE);
}
}
if (isFromSource(sources, AINPUT_SOURCE_TOUCHSCREEN) && mShowTouchesEnabled &&
info.getAssociatedDisplayId().isValid()) {
touchDevicesToKeep.insert(info.getId());
}
if (isFromSource(sources, AINPUT_SOURCE_STYLUS) && mStylusPointerIconEnabled &&
info.getAssociatedDisplayId().isValid()) {
stylusDevicesToKeep.insert(info.getId());
}
if (isFromSource(sources, AINPUT_SOURCE_STYLUS | AINPUT_SOURCE_MOUSE) &&
info.getAssociatedDisplayId().isValid()) {
drawingTabletDevicesToKeep.insert(info.getId());
}
}
// Remove PointerControllers no longer needed.
std::erase_if(mMousePointersByDisplay, [&mouseDisplaysToKeep](const auto& pair) {
return mouseDisplaysToKeep.find(pair.first) == mouseDisplaysToKeep.end();
});
std::erase_if(mTouchPointersByDevice, [&touchDevicesToKeep](const auto& pair) {
return touchDevicesToKeep.find(pair.first) == touchDevicesToKeep.end();
});
std::erase_if(mStylusPointersByDevice, [&stylusDevicesToKeep](const auto& pair) {
return stylusDevicesToKeep.find(pair.first) == stylusDevicesToKeep.end();
});
std::erase_if(mDrawingTabletPointersByDevice, [&drawingTabletDevicesToKeep](const auto& pair) {
return drawingTabletDevicesToKeep.find(pair.first) == drawingTabletDevicesToKeep.end();
});
std::erase_if(mMouseDevices, [&](DeviceId id) REQUIRES(getLock()) {
return std::find_if(mInputDeviceInfos.begin(), mInputDeviceInfos.end(),
[id](const auto& info) { return info.getId() == id; }) ==
mInputDeviceInfos.end();
});
onControllerAddedOrRemovedLocked();
// Check if we need to notify the policy if there's a change on the pointer display ID.
return calculatePointerDisplayChangeToNotify();
}
PointerChoreographer::PointerDisplayChange
PointerChoreographer::calculatePointerDisplayChangeToNotify() {
ui::LogicalDisplayId displayIdToNotify = ui::LogicalDisplayId::INVALID;
vec2 cursorPosition = {0, 0};
if (const auto it =
mMousePointersByDisplay.find(getTargetMouseDisplayLocked(mCurrentMouseDisplayId));
it != mMousePointersByDisplay.end()) {
const auto& pointerController = it->second;
// Use the displayId from the pointerController, because it accurately reflects whether
// the viewport has been added for that display. Otherwise, we would have to check if
// the viewport exists separately.
displayIdToNotify = pointerController->getDisplayId();
cursorPosition = pointerController->getPosition();
}
if (mNotifiedPointerDisplayId == displayIdToNotify) {
return {};
}
mNotifiedPointerDisplayId = displayIdToNotify;
return {{displayIdToNotify, cursorPosition}};
}
void PointerChoreographer::setDefaultMouseDisplayId(ui::LogicalDisplayId displayId) {
if (InputFlags::connectedDisplaysCursorEnabled()) {
// In connected displays scenario, default mouse display will only be updated from topology.
return;
}
PointerDisplayChange pointerDisplayChange;
{ // acquire lock
std::scoped_lock _l(getLock());
mCurrentMouseDisplayId = displayId;
pointerDisplayChange = updatePointerControllersLocked();
} // release lock
notifyPointerDisplayChange(pointerDisplayChange, mPolicy);
}
void PointerChoreographer::setDisplayViewports(const std::vector<DisplayViewport>& viewports) {
PointerDisplayChange pointerDisplayChange;
{ // acquire lock
std::scoped_lock _l(getLock());
for (const auto& viewport : viewports) {
const ui::LogicalDisplayId displayId = viewport.displayId;
if (const auto it = mMousePointersByDisplay.find(displayId);
it != mMousePointersByDisplay.end()) {
it->second->setDisplayViewport(viewport);
}
for (const auto& [deviceId, stylusPointerController] : mStylusPointersByDevice) {
const InputDeviceInfo* info = findInputDeviceLocked(deviceId);
if (info && info->getAssociatedDisplayId() == displayId) {
stylusPointerController->setDisplayViewport(viewport);
}
}
for (const auto& [deviceId, drawingTabletController] : mDrawingTabletPointersByDevice) {
const InputDeviceInfo* info = findInputDeviceLocked(deviceId);
if (info && info->getAssociatedDisplayId() == displayId) {
drawingTabletController->setDisplayViewport(viewport);
}
}
}
mViewports = viewports;
pointerDisplayChange = calculatePointerDisplayChangeToNotify();
} // release lock
notifyPointerDisplayChange(pointerDisplayChange, mPolicy);
}
std::optional<DisplayViewport> PointerChoreographer::getViewportForPointerDevice(
ui::LogicalDisplayId associatedDisplayId) {
std::scoped_lock _l(getLock());
const ui::LogicalDisplayId resolvedDisplayId = getTargetMouseDisplayLocked(associatedDisplayId);
if (const auto viewport = findViewportByIdLocked(resolvedDisplayId); viewport) {
return *viewport;
}
return std::nullopt;
}
vec2 PointerChoreographer::getMouseCursorPosition(ui::LogicalDisplayId displayId) {
std::scoped_lock _l(getLock());
const ui::LogicalDisplayId resolvedDisplayId = getTargetMouseDisplayLocked(displayId);
if (auto it = mMousePointersByDisplay.find(resolvedDisplayId);
it != mMousePointersByDisplay.end()) {
return it->second->getPosition();
}
return {AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION};
}
void PointerChoreographer::setShowTouchesEnabled(bool enabled) {
PointerDisplayChange pointerDisplayChange;
{ // acquire lock
std::scoped_lock _l(getLock());
if (mShowTouchesEnabled == enabled) {
return;
}
mShowTouchesEnabled = enabled;
pointerDisplayChange = updatePointerControllersLocked();
} // release lock
notifyPointerDisplayChange(pointerDisplayChange, mPolicy);
}
void PointerChoreographer::setStylusPointerIconEnabled(bool enabled) {
PointerDisplayChange pointerDisplayChange;
{ // acquire lock
std::scoped_lock _l(getLock());
if (mStylusPointerIconEnabled == enabled) {
return;
}
mStylusPointerIconEnabled = enabled;
pointerDisplayChange = updatePointerControllersLocked();
} // release lock
notifyPointerDisplayChange(pointerDisplayChange, mPolicy);
}
bool PointerChoreographer::setPointerIcon(
std::variant<std::unique_ptr<SpriteIcon>, PointerIconStyle> icon,
ui::LogicalDisplayId displayId, DeviceId deviceId) {
std::scoped_lock _l(getLock());
if (deviceId < 0) {
LOG(WARNING) << "Invalid device id " << deviceId << ". Cannot set pointer icon.";
return false;
}
const InputDeviceInfo* info = findInputDeviceLocked(deviceId);
if (!info) {
LOG(WARNING) << "No input device info found for id " << deviceId
<< ". Cannot set pointer icon.";
return false;
}
const uint32_t sources = info->getSources();
if (isFromSource(sources, AINPUT_SOURCE_STYLUS | AINPUT_SOURCE_MOUSE)) {
auto it = mDrawingTabletPointersByDevice.find(deviceId);
if (it != mDrawingTabletPointersByDevice.end()) {
setIconForController(icon, *it->second);
return true;
}
}
if (isFromSource(sources, AINPUT_SOURCE_STYLUS)) {
auto it = mStylusPointersByDevice.find(deviceId);
if (it != mStylusPointersByDevice.end()) {
if (mShowTouchesEnabled) {
// If an app doesn't override the icon for the hovering stylus, show the hover icon.
auto* style = std::get_if<PointerIconStyle>(&icon);
if (style != nullptr && *style == PointerIconStyle::TYPE_NOT_SPECIFIED) {
*style = PointerIconStyle::TYPE_SPOT_HOVER;
}
}
setIconForController(icon, *it->second);
return true;
}
}
if (isFromSource(sources, AINPUT_SOURCE_MOUSE)) {
auto it = mMousePointersByDisplay.find(displayId);
if (it != mMousePointersByDisplay.end()) {
setIconForController(icon, *it->second);
return true;
} else {
LOG(WARNING) << "No mouse pointer controller found for display " << displayId
<< ", device " << deviceId << ".";
return false;
}
}
LOG(WARNING) << "Cannot set pointer icon for display " << displayId << ", device " << deviceId
<< ".";
return false;
}
void PointerChoreographer::setPointerIconVisibility(ui::LogicalDisplayId displayId, bool visible) {
std::scoped_lock lock(getLock());
if (visible) {
mDisplaysWithPointersHidden.erase(displayId);
// We do not unfade the icons here, because we don't know when the last event happened.
return;
}
mDisplaysWithPointersHidden.emplace(displayId);
// Hide any icons that are currently visible on the display.
if (auto it = mMousePointersByDisplay.find(displayId); it != mMousePointersByDisplay.end()) {
const auto& [_, controller] = *it;
controller->fade(PointerControllerInterface::Transition::IMMEDIATE);
}
for (const auto& [_, controller] : mStylusPointersByDevice) {
if (controller->getDisplayId() == displayId) {
controller->fade(PointerControllerInterface::Transition::IMMEDIATE);
}
}
}
void PointerChoreographer::setFocusedDisplay(ui::LogicalDisplayId displayId) {
std::scoped_lock lock(getLock());
mCurrentFocusedDisplay = displayId;
}
void PointerChoreographer::setAccessibilityPointerMotionFilterEnabled(bool enabled) {
std::scoped_lock _l(getLock());
mPointerMotionFilterEnabled = enabled;
}
PointerChoreographer::ControllerConstructor PointerChoreographer::getMouseControllerConstructor(
ui::LogicalDisplayId displayId) {
std::function<std::shared_ptr<PointerControllerInterface>()> ctor =
[this, displayId]() REQUIRES(getLock()) {
auto pc = mPolicy.createPointerController(
PointerControllerInterface::ControllerType::MOUSE);
if (const auto viewport = findViewportByIdLocked(displayId); viewport) {
pc->setDisplayViewport(*viewport);
}
return pc;
};
return ConstructorDelegate(std::move(ctor));
}
PointerChoreographer::ControllerConstructor PointerChoreographer::getStylusControllerConstructor(
ui::LogicalDisplayId displayId) {
std::function<std::shared_ptr<PointerControllerInterface>()> ctor =
[this, displayId]() REQUIRES(getLock()) {
auto pc = mPolicy.createPointerController(
PointerControllerInterface::ControllerType::STYLUS);
if (const auto viewport = findViewportByIdLocked(displayId); viewport) {
pc->setDisplayViewport(*viewport);
}
return pc;
};
return ConstructorDelegate(std::move(ctor));
}
std::optional<std::pair<const DisplayViewport*, float /*offsetPx*/>>
PointerChoreographer::findDestinationDisplayLocked(const ui::LogicalDisplayId sourceDisplayId,
const DisplayTopologyPosition sourceBoundary,
int32_t sourceCursorOffsetPx) const {
const auto& sourceNode = mTopology.graph.find(sourceDisplayId);
if (sourceNode == mTopology.graph.end()) {
// Topology is likely out of sync with viewport info, wait for it to be updated
LOG(WARNING) << "Source display missing from topology " << sourceDisplayId;
return std::nullopt;
}
for (const DisplayTopologyAdjacentDisplay& adjacentDisplay : sourceNode->second) {
if (adjacentDisplay.position != sourceBoundary) {
continue;
}
const DisplayViewport* adjacentViewport = findViewportByIdLocked(adjacentDisplay.displayId);
if (adjacentViewport == nullptr) {
// Topology is likely out of sync with viewport info, wait for them to be updated
LOG(WARNING) << "Cannot find viewport for adjacent display "
<< adjacentDisplay.displayId << "of source display " << sourceDisplayId;
continue;
}
// As displays can have different densities we need to do all calculations in
// density-independent-pixels a.k.a. dp values.
const int sourceDensity = mTopology.displaysDensity.at(sourceDisplayId);
const int adjacentDisplayDensity = mTopology.displaysDensity.at(adjacentDisplay.displayId);
const float sourceCursorOffsetDp = pxToDp(sourceCursorOffsetPx, sourceDensity);
const int32_t edgeSizePx = sourceBoundary == DisplayTopologyPosition::TOP ||
sourceBoundary == DisplayTopologyPosition::BOTTOM
? (adjacentViewport->logicalRight - adjacentViewport->logicalLeft)
: (adjacentViewport->logicalBottom - adjacentViewport->logicalTop);
const float adjacentEdgeSizeDp = pxToDp(edgeSizePx, adjacentDisplayDensity);
// Target position must be within target display boundary.
// Cursor should also be able to cross displays when only display corners are touching and
// there may be zero overlapping pixels. To accommodate this we have margin of one pixel
// around the end of the overlapping edge.
if (sourceCursorOffsetDp >= adjacentDisplay.offsetDp &&
sourceCursorOffsetDp <= adjacentDisplay.offsetDp + adjacentEdgeSizeDp) {
const int destinationOffsetPx =
dpToPx(sourceCursorOffsetDp - adjacentDisplay.offsetDp, adjacentDisplayDensity);
return std::make_pair(adjacentViewport, destinationOffsetPx);
}
}
return std::nullopt;
}
vec2 PointerChoreographer::filterPointerMotionForAccessibilityLocked(
const vec2& current, const vec2& delta, const ui::LogicalDisplayId& displayId) {
if (!mPointerMotionFilterEnabled) {
return delta;
}
std::optional<vec2> filterResult =
mPolicy.filterPointerMotionForAccessibility(current, delta, displayId);
if (!filterResult.has_value()) {
// Disable filter when there's any error.
mPointerMotionFilterEnabled = false;
return delta;
}
return *filterResult;
}
// --- PointerChoreographer::PointerChoreographerDisplayInfoListener ---
void PointerChoreographer::PointerChoreographerDisplayInfoListener::onWindowInfosChanged(
const gui::WindowInfosUpdate& windowInfosUpdate) {
std::scoped_lock _l(mLock);
if (mPointerChoreographer == nullptr) {
return;
}
auto newPrivacySensitiveDisplays =
getPrivacySensitiveDisplaysFromWindowInfos(windowInfosUpdate.windowInfos);
// PointerChoreographer uses Listener's lock.
base::ScopedLockAssertion assumeLocked(mPointerChoreographer->getLock());
if (newPrivacySensitiveDisplays != mPrivacySensitiveDisplays) {
mPrivacySensitiveDisplays = std::move(newPrivacySensitiveDisplays);
mPointerChoreographer->onPrivacySensitiveDisplaysChangedLocked(mPrivacySensitiveDisplays);
}
}
void PointerChoreographer::PointerChoreographerDisplayInfoListener::setInitialDisplayInfosLocked(
const std::vector<gui::WindowInfo>& windowInfos) {
mPrivacySensitiveDisplays = getPrivacySensitiveDisplaysFromWindowInfos(windowInfos);
}
std::unordered_set<ui::LogicalDisplayId /*displayId*/>
PointerChoreographer::PointerChoreographerDisplayInfoListener::getPrivacySensitiveDisplaysLocked() {
return mPrivacySensitiveDisplays;
}
void PointerChoreographer::PointerChoreographerDisplayInfoListener::
onPointerChoreographerDestroyed() {
std::scoped_lock _l(mLock);
mPointerChoreographer = nullptr;
}
} // namespace android
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