summaryrefslogtreecommitdiff
path: root/libs/nativedisplay/include/surfacetexture/ImageConsumer.h
blob: 6fd4b8fff455e0ad13d1378dd2174b395af50eff (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
/*
 * Copyright 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <cutils/compiler.h>
#include <gui/BufferItem.h>
#include <gui/BufferQueueDefs.h>
#include <sys/cdefs.h>
#include <system/graphics.h>

namespace android {

class SurfaceTexture;
class DequeueBufferCallbacks;

/*
 * ImageConsumer implements the parts of SurfaceTexture that deal with
 * images consumed by HWUI view system.
 */
class ImageConsumer {
public:
    typedef status_t (*SurfaceTexture_createReleaseFence)(bool useFenceSync, EGLSyncKHR* eglFence,
                                                          EGLDisplay* display, int* releaseFence,
                                                          void* fencePassThroughHandle);

    typedef status_t (*SurfaceTexture_fenceWait)(int fence, void* fencePassThroughHandle);

    sp<GraphicBuffer> dequeueBuffer(int* outSlotid, android_dataspace* outDataspace,
                                    HdrMetadata* outHdrMetadata, bool* outQueueEmpty,
                                    SurfaceTexture& cb,
                                    SurfaceTexture_createReleaseFence createFence,
                                    SurfaceTexture_fenceWait fenceWait,
                                    void* fencePassThroughHandle);

    /**
     * onReleaseBufferLocked amends the ConsumerBase method to update the
     * mImageSlots array in addition to the ConsumerBase.
     */
    void onReleaseBufferLocked(int slot);

private:
    /**
     * ImageSlot contains the information and object references that
     * ImageConsumer maintains about a BufferQueue buffer slot.
     */
    class ImageSlot {
    public:
        ImageSlot() : mEglFence(EGL_NO_SYNC_KHR) {}

        inline EGLSyncKHR& eglFence() { return mEglFence; }

    private:
        /**
         * mEglFence is the EGL sync object that must signal before the buffer
         * associated with this buffer slot may be dequeued.
         */
        EGLSyncKHR mEglFence;
    };

    /**
     * ImageConsumer stores the SkImages that have been allocated by the BufferQueue
     * for each buffer slot.  It is initialized to null pointers, and gets
     * filled in with the result of BufferQueue::acquire when the
     * client dequeues a buffer from a
     * slot that has not yet been used. The buffer allocated to a slot will also
     * be replaced if the requested buffer usage or geometry differs from that
     * of the buffer allocated to a slot.
     */
    ImageSlot mImageSlots[BufferQueueDefs::NUM_BUFFER_SLOTS];
};

} /* namespace android */