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surfaceflinger
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RegionSamplingThread.cpp
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2022-05-16
SF: Do not duplicate fences per layer per frame
Dominik Laskowski
2022-02-05
Consolidate SpHash to a separate header file
Huihong Luo
2022-01-13
SF: Make ExternalTexture mockable
Vishnu Nair
2021-11-23
Migrate IRegionSamplingListener interface to AIDL
Huihong Luo
2021-10-14
Revert^2 "Second Patch for async RenderEngine"
Sally Qi
2021-10-07
SF: Decouple MessageQueue
Dominik Laskowski
2021-07-02
Fix color sampling for landscape
Huihong Luo
2021-05-13
SF: region sampling scheduling optimization
Ady Abraham
2021-04-16
Revert "Revert "Add ExternalTexture class into RenderEngine inte..."
Alec Mouri
2021-04-15
Revert "Add ExternalTexture class into RenderEngine interface"
Alec Mouri
2021-04-13
Add ExternalTexture class into RenderEngine interface
Alec Mouri
2021-03-18
SF: fix threads name
Ady Abraham
2021-02-26
Dispatch texture destruction off of render thread for screenshots
Alec Mouri
2021-02-12
Check status codes of GraphicBuffers on allocation
Alec Mouri
2021-01-29
Added new arguments for screenshot request
chaviw
2020-12-29
Merge changes I7a995415,Idfce2573
Ady Abraham
2020-12-29
SurfaceFlinger: return DisplayStatInfo from getDisplayStatInfo
Ady Abraham
2020-12-24
SF: Compile with -Wextra
Marin Shalamanov
2020-12-07
FTL: Import std::future utilities from SF
Dominik Laskowski
2020-11-18
SurfaceFlinger: add thread name to OneShotTimer
Ady Abraham
2020-09-15
Merge "RE-on-SK The First Steps"
John Reck
2020-09-15
RE-on-SK The First Steps
John Reck
2020-09-11
Update screen capture functions to accept a ScreenCaptureListener
chaviw
2020-09-10
Revert "Update screen capture functions to accept a ScreenCaptur..."
Chavi Weingarten
2020-09-02
Update screen capture functions to accept a ScreenCaptureListener
chaviw
2020-09-01
Run screen capture requests asynchronously
chaviw
2020-08-28
SurfaceFlinger: DispSync -> VsyncController
Ady Abraham
2020-08-24
SurfaceFlinger: use duration instead of offset
Ady Abraham
2020-08-10
Merge "Remove rotation and use flag useIdentityTransform for screenshots."
Chavi Weingarten
2020-08-07
Allow screen capture for a specified uid.
chaviw
2020-08-07
Remove rotation and use flag useIdentityTransform for screenshots.
chaviw
2020-07-31
Use ScreenCaptureResults in screenCapture helper functions
chaviw
2020-06-30
[SF] Extract {Display|Layer}RenderArea to separate files
Marin Shalamanov
2020-06-19
[SF] Don't keep sp<DisplayDevice> when doing screenshot
Marin Shalamanov
2020-04-23
Merge changes I977507a8,I3f2670c7 into rvc-dev am: b6ddea2951 am: 32703e1b90 ...
TreeHugger Robot
2020-04-23
Merge changes I977507a8,I3f2670c7 into rvc-dev
TreeHugger Robot
2020-04-23
SurfaceFlinger: expected present time directly from VSyncReactor
Ady Abraham
2020-04-23
Merge "Do not blur when doing region sampling"
Lucas Dupin
2020-04-23
Do not blur when doing region sampling
Lucas Dupin
2020-04-22
Lookup layer handle when registering region sampling listener
Alec Mouri
2020-03-11
sf: avoid assumption remote binder is local
Steven Moreland
2020-01-15
SurfaceFlinger: Enable -WConversion in Android.bp
Ady Abraham
2020-01-07
ui: Deduplicate rotation types
Dominik Laskowski
2019-10-30
Merge "Changed luma calculation to an approximation method. Test: Manually fl...
Collin Fijalkovich
2019-10-29
Changed luma calculation to an approximation method.
Collin Fijalkovich
2019-10-14
SF: Use std::string for layer names
Dominik Laskowski
2019-08-16
SF: Clean up Scheduler
Dominik Laskowski
2019-07-03
Merge "SF: delay region sampling when short on time" into qt-r1-dev
Kevin DuBois
2019-06-20
SF: do not extend DisplayDevice lifetime
Kevin DuBois
2019-06-19
SF: delay region sampling when short on time
John Dias
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