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2025-04-15
Fix build break in 25Q2-release
Vishnu Nair
2025-04-15
Include color layers in input list to fix tapjacking vulnerability
Wenhui Yang
2025-03-24
Merge "Add border API to surface control" into main
Cairn Overturf
2025-03-20
Remove ScopedAddToTraversalPath
Patrick Williams
2025-03-19
Add border API to surface control
YCairn Overturf
2025-03-11
Merge "Force snapshot update when requested transform changes from invalid to...
Treehugger Robot
2025-03-11
Force snapshot update when requested transform changes from invalid to valid
YCairn Overturf
2025-03-06
Merge "Revert "Don't force client composition when rounded corners are cached...
Cairn Overturf
2025-03-06
Revert "Don't force client composition when rounded corners are cached"
Cairn Overturf
2025-03-03
Provide classes that logically make up a transaction with == and !=.
Anton Ivanov
2025-02-13
Log snapshot's secure status in SurfaceFlinger dumpsys.
Yi Jiang
2025-02-11
Don't force client composition when rounded corners are cached
YCairn Overturf
2025-02-06
Merge "Remove client drawn shadow code" into main
Cairn Overturf
2025-02-05
Demarcate cached sets in composition summary
Cairn Overturf
2025-01-28
Remove client drawn shadow code
Cairn Overturf
2025-01-24
Merge "Include color layers in input list to fix tapjacking vulnerability" in...
Wenhui Yang
2025-01-23
Include color layers in input list to fix tapjacking vulnerability
Wenhui Yang
2025-01-22
Revert the change of unifying visibility
Wenhui Yang
2025-01-10
Merge "Rounded corner: fix layer settings when inherited from parent settings...
Treehugger Robot
2025-01-10
Rounded corner: fix layer settings when inherited from parent settings
Surbhi Kadam
2025-01-08
Trace critical workloads
Vishnu Nair
2025-01-07
Merge "surfaceflinger: Add clientDrawnCornerRadius and clientDrawnShadowLengt...
Surbhi Kadam
2025-01-06
surfaceflinger: Add clientDrawnCornerRadius and clientDrawnShadowLength layer...
Surbhi Kadam
2025-01-06
Use the cloned window's layer stack space for raw coordinates
Prabir Pradhan
2024-12-19
Rename TransactionState to QueuedTransactionState
Vishnu Nair
2024-12-13
Merge "Invert content priority so that higher value is higher priority" into ...
Brian Lindahl
2024-12-13
Invert content priority so that higher value is higher priority
Brian Lindahl
2024-12-11
Update visibleForInput to make gesture monitor visible in input list
Wenhui Yang
2024-11-16
Merge "Skip invisible windows in input list" into main
Wenhui Yang
2024-11-15
Skip invisible windows in input list
Wenhui Yang
2024-11-11
Merge "Allow apps to apply picture profiles with priority to layers" into main
Brian Lindahl
2024-11-09
[Lut HAL backend] implementation 3rd patch.
Sally Qi
2024-11-08
Allow apps to apply picture profiles with priority to layers
Brian Lindahl
2024-11-05
Merge "Update output's dirty region when content changes" into main
Vishnu Nair
2024-11-05
Update output's dirty region when content changes
Vishnu Nair
2024-10-28
Include PID and UID in offscreen hierarchy dumping
Wenhui Yang
2024-10-25
Add documentation for layer drawing order
Vishnu Nair
2024-10-23
Merge "[Lut HAL backend] implementation 2nd patch" into main
Sally Qi
2024-10-22
[Lut HAL backend] implementation 2nd patch
Sally Qi
2024-10-09
Merge "Track pendingBuffer count in RequestedLayerState" into main
Melody Hsu
2024-10-09
Track pendingBuffer count in RequestedLayerState
Melody Hsu
2024-10-04
Merge "Support floating point values for layer crop" into main
Vishnu Nair
2024-10-03
Support floating point values for layer crop
Vishnu Nair
2024-09-25
Use Layer IDs instead of handles in BufferCountTracker
Melody Hsu
2024-09-20
Fix the input info missing for SurfaceView
Wenhui Yang
2024-08-28
Remove legacy layer hierarchy
Vishnu Nair
2024-08-15
Adapt addClientLayer to LayerHierarchy.
qinyige1
2024-08-15
Fix dirty region updates if a layer becomes invisible
Vishnu Nair
2024-08-05
Fix framerate propagation from child to parent layers
Vishnu Nair
2024-07-30
Remove legacy layer gamemode
Vishnu Nair
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