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opengl
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EGL
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egl_cache.cpp
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2023-11-13
EGL Multifile BlobCache: Limit entry count
Cody Northrop
2023-04-03
EGL BlobCache: Update multifile key and value size
Cody Northrop
2023-02-27
EGL BlobCache: Check properties on use
Cody Northrop
2023-02-27
EGL BlobCache: Don't check system property during init
Cody Northrop
2023-02-08
Reland "EGL: Refactor multifile blobcache"
Cody Northrop
2023-02-08
Revert "Reland "EGL: Refactor multifile blobcache""
Cody Northrop
2023-02-05
Reland "EGL: Refactor multifile blobcache"
Cody Northrop
2023-02-03
Revert "EGL: Refactor multifile blobcache"
Siarhei Vishniakou
2023-02-01
EGL: Refactor multifile blobcache
Cody Northrop
2023-01-09
EGL BlobCache: Disable multifile to address Wembley perf
Cody Northrop
2022-12-27
EGL BlobCache: Initialize mMultifileCleanupPending
Greg Kaiser
2022-12-22
Reland "EGL BlobCache: Support multifile cache and flexible size limit"
Cody Northrop
2022-12-22
Revert "EGL BlobCache: Support multifile cache and flexible size..."
Hung-Wei Chen
2022-12-21
EGL BlobCache: Support multifile cache and flexible size limit
Cody Northrop
2022-09-26
Increased the Android blob cache size from 2mb to 32mb
Trevor David Black
2020-08-13
EGL: refactor and enforce clang-format
Yiwei Zhang
2018-07-18
[opengl] Modernize codebase by replacing NULL with nullptr
Yi Kong
2017-11-08
Move some of the logic from egl_cache_t into FileBlobCache
Stan Iliev
2017-06-21
Mark EGL/GLES libs as vendor_available
Jiyong Park
2017-03-10
convert BlobCache to STL
Mathias Agopian
2017-03-10
Remove dependency to most of libutils
Mathias Agopian
2017-02-28
clean-up EGL includes
Mathias Agopian
2016-10-13
Hardcode EGL Cache size to something more reasonable
Dan Willemsen
2016-03-12
frameworks/native: Make Thread::run threadName argument required
Brian Carlstrom
2016-02-02
Clean up warnings in EGL.
Dan Albert
2013-07-30
Make Flattenable not virtual
Mathias Agopian
2013-07-30
EGL: fix eglTerminate blob cache behavior
Jamie Gennis
2013-04-04
fix local include paths
Mathias Agopian
2012-09-12
EGL: make max cache key size BoardConfig-able
Jamie Gennis
2012-07-23
EGL: do not use sparse files for shader
vijay gupta
2012-02-13
remove multiplexing of multiple EGL implementation
Mathias Agopian
2012-01-08
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
Steve Block
2012-01-06
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
Steve Block
2011-11-21
EGL: Use cache sizes defined in the BoardConfig
Jamie Gennis
2011-11-17
EGL: fix blob cache extension detection
Jamie Gennis
2011-11-11
EGL: add the ANDROID suffix to the blob cache ext
Jamie Gennis
2011-11-08
EGL: add deferred saving of the cache
Jamie Gennis
2011-11-08
EGL: implement loading and saving the cache
Jamie Gennis
2011-11-07
EGL: use an in-memory the blob cache
Jamie Gennis
2011-11-04
EGL: Add stubs for EGL_ANDROID_blob_cache
Jamie Gennis