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renderengine
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RenderEngineTest.cpp
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2024-07-01
Merge "Update RenderEngineTest's buffer dumping file paths" into main
Treehugger Robot
2024-07-01
Update RenderEngineTest's buffer dumping file paths
Nolan Scobie
2024-06-26
Add tests that exercise MouriMap in RenderEngineTest
Alec Mouri
2024-05-31
[RenderEngine] Only compile Graphite if either Graphite flag is enabled
Nolan Scobie
2024-05-22
Create more expressive shader cache config.
Russell Myers
2024-04-16
Convert RenderEngineTest's setup/teardown logging from DEBUG to INFO
Nolan Scobie
2024-04-11
Add a sysprop to switch between blur algorithms
Robin Lee
2024-04-04
Merge "Re-enable 3 output dataspace RE tests on Graphite" into main
Treehugger Robot
2024-04-03
Re-enable RE test ..._premultipliesAlpha on Graphite w/ tolerance 1
Nolan Scobie
2024-04-03
Re-enable 3 output dataspace RE tests on Graphite
Nolan Scobie
2024-03-27
Add GraphiteVkRenderEngine to librenderengine_test
Nolan Scobie
2024-03-20
Delete border rendering code from SurfaceFlinger.
Melody Hsu
2024-02-20
vulkan_renderengine: Check for support first
Leon Scroggins III
2024-01-25
Reenable some tests for VK RenderEngine
Leon Scroggins III
2024-01-25
Split RenderEngineType into two enums
Leon Scroggins III
2024-01-25
Clean up RenderEngineTest
Leon Scroggins III
2023-10-16
RenderEngine, SF: gate HDR priming behind property
Bruno BELANYI
2023-10-06
Clean up duplicate shadow lengths in layer snapshot
Vishnu Nair
2023-08-18
Remove useFramebufferCache parameter in drawLayers()
Alec Mouri
2023-08-17
Delete genTextures and deleteTextures from RenderEngine
Alec Mouri
2023-08-15
Delete non-colormanagement code
Alec Mouri
2023-01-18
Remove RE_SKIAVK ifdefs (always Compile SkiaVkRenderEngine)
Ian Elliott
2022-11-23
Allow SkiaVkRenderEngine to not be compiled
Ian Elliott
2022-11-14
Add SkiaVk backend to RenderEngine
Ian Elliott
2022-09-13
Turn down GLESRenderEngine tests
Alec Mouri
2022-08-24
Replace RenderEngineResult with FenceResult
Patrick Williams
2022-08-01
SF: build with ANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION
Ady Abraham
2022-07-12
SF: Support xy scaling for rounded corners
Vishnu Nair
2022-06-27
Add test to validate that renderengine doesn't bail out early.
Sally Qi
2022-05-06
Allow using custom widths and colors for layer borders.
Tianhao Yao
2022-05-04
Enable drawing layers' borders in SurfaceFlinger.
Tianhao Yao
2022-04-28
Merge "RE: Add a test verifying we've compiled a min no of shaders" into tm-dev
Leon Scroggins
2022-04-27
Don't double-apply display color transform
Alec Mouri
2022-04-27
RE: Add a test verifying we've compiled a min no of shaders
Leon Scroggins III
2022-03-29
Plumb through dimming stage into RenderEngine.
Alec Mouri
2022-03-18
Push HLG OOTF down to libtonemap.
Alec Mouri
2022-03-17
Tweak libtonemap's CPU interface to support batching.
Alec Mouri
2022-02-15
Pass display's colorTransform to RE even if HW handles it
Leon Scroggins III
2022-02-01
Use BT2100 OOTF for HLG...
Alec Mouri
2022-01-26
RenderEngine: draw A8 buffers with a color filter
Leon Scroggins III
2022-01-13
SF: Make ExternalTexture mockable
Vishnu Nair
2021-12-09
End-to-end plumbing for dimming SDR layers
Alec Mouri
2021-12-01
Enable more ColorSpaces in RenderEngine
Sally Qi
2021-11-18
Add CPU implementation for tone-mapping curves.
Alec Mouri
2021-10-14
Revert^2 "Second Patch for async RenderEngine"
Sally Qi
2021-10-12
Revert "Second Patch for async RenderEngine"
Vladimir Marko
2021-10-11
Second Patch for async RenderEngine
Sally Qi
2021-08-25
Fix renderengine_test to work with new async drawLayers API
Derek Sollenberger
2021-08-19
First patch for async renderengine.
Sally Qi
2021-07-29
Use clipping when layer bounds are too small to mirror the crop's corner
Derek Sollenberger
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