diff options
author | 2012-09-28 01:00:47 -0700 | |
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committer | 2012-09-28 13:34:26 -0700 | |
commit | bae92d0d605e99a14731add4f11b72413b2835e5 (patch) | |
tree | d0fcccabcc250eb6d82bc00a1281f01f41494d0a /services/surfaceflinger/SurfaceFlinger.cpp | |
parent | c01a79d77b829e7de86ef137694e8ad708470ca1 (diff) |
reset GL viewport and project when caputring the screen
Bug: 7241739
Change-Id: I3bb5214b070384de9be2026647865c6c236a4331
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 8cfaa31a63..eea0e6bf33 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -2510,6 +2510,8 @@ status_t SurfaceFlinger::renderScreenToTextureLocked(uint32_t layerStack, glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0); + DisplayDevice::setViewportAndProjection(hw); + // redraw the screen entirely... glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); |