summaryrefslogtreecommitdiff
path: root/services/surfaceflinger/RegionSamplingThread.cpp
diff options
context:
space:
mode:
author Lucas Dupin <dupin@google.com> 2020-04-20 18:42:31 -0700
committer Lucas Dupin <dupin@google.com> 2020-04-23 11:18:02 -0700
commitf11eba5d705efac846e96acf5f748102da45a044 (patch)
tree4471f70bb913c495a4e80585365e946ff5b64c61 /services/surfaceflinger/RegionSamplingThread.cpp
parent85c2ee61552053499e1ec0ad00862cade90e2904 (diff)
Do not blur when doing region sampling
The luma approximation will already be pretty good without the blurs. Test: RegionSamplingTest Test: libsurfacelfinger_test Fixes: 154556259 Change-Id: I4010ac54aee2e23bd8cf155f591584eeec425702 Merged-In: I4010ac54aee2e23bd8cf155f591584eeec425702
Diffstat (limited to 'services/surfaceflinger/RegionSamplingThread.cpp')
-rw-r--r--services/surfaceflinger/RegionSamplingThread.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 68cd84f661..6e59034133 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -430,7 +430,8 @@ void RegionSamplingThread::captureSample() {
}
bool ignored;
- mFlinger.captureScreenCommon(renderArea, traverseLayers, buffer, false, ignored);
+ mFlinger.captureScreenCommon(renderArea, traverseLayers, buffer, false /* identityTransform */,
+ true /* regionSampling */, ignored);
std::vector<Descriptor> activeDescriptors;
for (const auto& descriptor : descriptors) {