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| author | 2023-01-04 16:58:27 -0800 | |
|---|---|---|
| committer | 2023-01-04 16:58:45 -0800 | |
| commit | dc0b3a7e62eceeb4026cfa233b423296bbab5b7f (patch) | |
| tree | af81336bae042c1fdd7dc8151e86d490486d824d /services/surfaceflinger/RegionSamplingThread.cpp | |
| parent | 1d17304315483ff0267435ff0ebd6d417ae630f8 (diff) | |
SF: Fix refresh rate selection for low physical refresh rates
With the render frame rate introduction of physical refresh rate
divisors, a hardcoded minimum frame rate was added. This minimum was
incorrectly applied to physical refresh rates in addition to divisors,
which prevented lower physical refresh rates to be enumarated.
Test: atest libsurfaceflinger_unittest
Bug: 261520501
Change-Id: I597f9c61bd7a0e8fd2dc16415e36d97c1417f74f
Diffstat (limited to 'services/surfaceflinger/RegionSamplingThread.cpp')
0 files changed, 0 insertions, 0 deletions