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| author | 2024-10-08 15:39:33 -0700 | |
|---|---|---|
| committer | 2024-10-11 19:13:39 +0000 | |
| commit | ccd7147281c5a180dbdb0b5b65b8d1bbe4b7373b (patch) | |
| tree | 38d14b4bb079f691f8ba3de49f2f0f71371f92b3 /services/surfaceflinger/RegionSamplingThread.cpp | |
| parent | 6f47f5f7a355386a2a238e45a400cf198002b0d8 (diff) | |
Use std::queue in InputConsumer_test
It's currently using BlockingQueue, which is designed to be used when
more than one thread is involved. Since these tests are single-threaded,
we should use a regular structure.
That way, things like calling ".pop" on an empty container won't block
indefinitely (which I accidentally did when developing some tests in
that file).
Bug: 297226446
Flag: EXEMPT refactor
Test: TEST=libinput_tests; m $TEST && $ANDROID_HOST_OUT/nativetest64/$TEST/$TEST
Change-Id: I5bceff32605431eb0571d5f9fafbb61427f78275
Diffstat (limited to 'services/surfaceflinger/RegionSamplingThread.cpp')
0 files changed, 0 insertions, 0 deletions