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author Alec Mouri <alecmouri@google.com> 2019-05-06 11:01:35 -0700
committer Alec Mouri <alecmouri@google.com> 2019-05-06 11:01:35 -0700
commitb0f458286d0c2c48bde483ff1664906dea79df97 (patch)
tree2bc54d4b18700dee578c539083246a8ed9e52dd2 /services/surfaceflinger/RegionSamplingThread.cpp
parente6f6a7c4d74c967c4ea38f2f6b7c68f9260c952c (diff)
Always enable backpressure propagation during GPU composition
Change I54f1bd6074e27fb6e00d8397a704fc1d5f1ddd35 relaxed the condition enabling backpressure propagation to be in all cases where device composition was performed. This change re-tightens that condition so that propagation is never enabled when GPU composition is performed. Bug: 131134223 Test: systrace Change-Id: If89aae62dc362ca0e471439a26c211acca5184f1
Diffstat (limited to 'services/surfaceflinger/RegionSamplingThread.cpp')
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