diff options
| author | 2020-04-20 18:42:31 -0700 | |
|---|---|---|
| committer | 2020-04-23 11:26:46 -0700 | |
| commit | 9d763b7014c9f16172d5a43fe8574add0daa23c0 (patch) | |
| tree | 3e86369abf0f44b51ec98fbdea2abb1dfdf31d64 /services/surfaceflinger/RegionSamplingThread.cpp | |
| parent | 2af0642bfb6548cc6c4962c5e9d42d6bfbbdc907 (diff) | |
Do not blur when doing region sampling
The luma approximation will already be pretty good without the blurs.
Test: RegionSamplingTest
Test: libsurfaceflinger_test
Fixes: 154556259
Change-Id: I4010ac54aee2e23bd8cf155f591584eeec425702
Diffstat (limited to 'services/surfaceflinger/RegionSamplingThread.cpp')
| -rw-r--r-- | services/surfaceflinger/RegionSamplingThread.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp index 68cd84f661..6e59034133 100644 --- a/services/surfaceflinger/RegionSamplingThread.cpp +++ b/services/surfaceflinger/RegionSamplingThread.cpp @@ -430,7 +430,8 @@ void RegionSamplingThread::captureSample() { } bool ignored; - mFlinger.captureScreenCommon(renderArea, traverseLayers, buffer, false, ignored); + mFlinger.captureScreenCommon(renderArea, traverseLayers, buffer, false /* identityTransform */, + true /* regionSampling */, ignored); std::vector<Descriptor> activeDescriptors; for (const auto& descriptor : descriptors) { |