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author Russell Myers <rwmyers@google.com> 2024-04-29 20:22:42 +0000
committer Russell Myers <rwmyers@google.com> 2024-05-22 15:14:33 +0000
commit3348c74c8e5cf51ea48a6f86e891c003cc2e3d5a (patch)
tree4d9b4feed5e1530a5f1ba9ce572abc6cee752ab1 /services/surfaceflinger/RegionSamplingThread.cpp
parent4994e61d4378f7bba1e60a680aae872a6b651ce1 (diff)
Create more expressive shader cache config.
Devices such as Wear and others may not need one of the many portions of the cache that are available by default. Rather than simply configuring just HDR and / or the entire cache, we offer a more nuanced configuration that can be turned off via system properties. Bug: 325045840 Test: Local wear builds with different configuration settings. Change-Id: I0aded11eeab45d3684979f24c12f3676deb6d27b
Diffstat (limited to 'services/surfaceflinger/RegionSamplingThread.cpp')
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