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author Alec Mouri <alecmouri@google.com> 2023-07-21 01:25:14 +0000
committer Alec Mouri <alecmouri@google.com> 2023-07-25 17:22:06 +0000
commit88790f34d48e84b349014fc10b275385d5037d8e (patch)
tree5a91925400a24e3b0fbfce891172d274a0cdfe43 /libs/shaders/shaders.cpp
parent227a7f8fd9cbc8e4105bfb8d0688aa5f37c0d9a7 (diff)
Remove the concept of target dataspace
This is only needed for configuring colorspace agnostic dataspaces, but no device does that. For colorspace agnostic layers, it's sufficient to just use the colormode dataspace, with the possible exception of HDR where we can preserve some bespoke logic, so we can just get rid of target dataspaces and any associated plumbing. Bug: 292162273 Test: builds Test: libsurfaceflinger_unittest Test: libcompositionengine_test Change-Id: I319bb354e80e3ad1eaaacd896b897e6696f96588
Diffstat (limited to 'libs/shaders/shaders.cpp')
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