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| author | 2022-04-12 14:48:10 -0400 | |
|---|---|---|
| committer | 2022-05-11 09:45:13 -0400 | |
| commit | 0096933b86a996d0e38ae24eddd120c0206f2758 (patch) | |
| tree | 882e47d6cc70e9b5d46061f41d986326922d9106 /libs/shaders/shaders.cpp | |
| parent | f7f5aac06830d17a2c1337e0095fb9ddaf8a0314 (diff) | |
Revert "Omit DISPLAY_DECORATION layers from CachedSets"
This reverts I1a415f9b21446dbbe60488d66b00a5da231d42c3.
Because the A8 layer is uncompressed, it saves power to merge
DISPLAY_DECORATION layers into a CachedSet, even if the CachedSet would
not otherwise be fullscreen.
Rewrite the test to verify the new behavior.
Bug: 225187874
Test: power tests
Test: libcompositionengine_test
Change-Id: I7b3fe17d61fed100a78d22175117fdc32c890aba
Diffstat (limited to 'libs/shaders/shaders.cpp')
0 files changed, 0 insertions, 0 deletions