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author Robert Carr <racarr@google.com> 2020-04-01 15:40:40 -0700
committer Robert Carr <racarr@google.com> 2020-04-01 15:40:40 -0700
commit5b2ae91025bed064887c7178b1aa0a19c50caaed (patch)
tree1cbff96f9114822d35f5aa4e8ff20c84e9561f21 /libs/gui/BLASTBufferQueue.cpp
parent5ea5df566c65074a7f405d8a31ed894f169785cd (diff)
BLASTBufferQueue: Pass same default usage as BufferQueueLayer
The default usage value for BufferQueueLayer is COMPOSER not FRAMEBUFFER (see Layer::getEffectiveUsage). It's unclear exactly what effect this was having. Bug: 152501005 Test: Existing tests pass. Change-Id: I33adc9c39c57b11c71a53e936448c9052bd83155
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
-rw-r--r--libs/gui/BLASTBufferQueue.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 30e1351b33..545ae5b04e 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -110,7 +110,7 @@ BLASTBufferQueue::BLASTBufferQueue(const sp<SurfaceControl>& surface, int width,
mProducer->setMaxDequeuedBufferCount(2);
}
mBufferItemConsumer =
- new BLASTBufferItemConsumer(mConsumer, AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER, 1, true);
+ new BLASTBufferItemConsumer(mConsumer, GraphicBuffer::USAGE_HW_COMPOSER, 1, true);
static int32_t id = 0;
auto name = std::string("BLAST Consumer") + std::to_string(id);
id++;