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path: root/libs/hostgraphics/include/ui/GraphicBuffer.h
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/*
 * Copyright (C) 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_GRAPHIC_BUFFER_H
#define ANDROID_GRAPHIC_BUFFER_H

#include <stdint.h>
#include <sys/types.h>
#include <ui/ANativeObjectBase.h>
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
#include <utils/RefBase.h>

#include <vector>

namespace android {

class GraphicBuffer : public ANativeObjectBase<ANativeWindowBuffer, GraphicBuffer, RefBase> {
public:
    GraphicBuffer(uint32_t w, uint32_t h) {
        data.resize(w * h);
        reserved[0] = data.data();
        width = w;
        height = h;
    }

    uint32_t getWidth() const {
        return static_cast<uint32_t>(width);
    }

    uint32_t getHeight() const {
        return static_cast<uint32_t>(height);
    }

    uint32_t getStride() const {
        return static_cast<uint32_t>(width);
    }

    uint64_t getUsage() const {
        return 0;
    }

    PixelFormat getPixelFormat() const {
        return PIXEL_FORMAT_RGBA_8888;
    }

    Rect getBounds() const {
        return Rect(width, height);
    }

    status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect, android_ycbcr* ycbcr, int fenceFd) {
        return OK;
    }

    status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd,
                       int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr) {
        *vaddr = data.data();
        return OK;
    }

    status_t unlockAsync(int* fenceFd) {
        return OK;
    }

private:
    std::vector<uint32_t> data;
};

}; // namespace android

#endif // ANDROID_GRAPHIC_BUFFER_H