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path: root/libs/rs/rsVertexArray.cpp
AgeCommit message (Expand)Author
2011-04-29Moving renderscript GL code into the HAL Alex Sakhartchouk
2011-01-31Cleaning up the serialization change. Alex Sakhartchouk
2010-12-13Perf test Alex Sakhartchouk
2010-12-08Allocation API update. Jason Sams
2010-11-10Code cleanup to make formatting consistent Alex Sakhartchouk
2010-11-08Moving attrib creation to Mesh. Adding arrays as shader inputs. Alex Sakhartchouk
2010-09-29More robust attribute binding Alex Sakhartchouk
2010-09-27Error checking for MVP matrix computation. Alex Sakhartchouk
2010-08-27Fixing renderscript uniform binding bugs. Alex Sakhartchouk
2010-07-09Remove points from fixed function. Jason Sams
2010-06-30Fix an uninitialized pointer. Jason Sams
2010-06-25Add support for non-VBO drawing in Meshes. Jason Sams
2010-06-17Remove legacy drawing functions. Jason Sams
2010-06-02Disabble vertex logging. Jason Sams
2010-06-01Remove RS_KIND from vertex arrays types. Jason Sams
2010-05-21Removed unnecessary change based on comments. Alex Sakhartchouk
2010-02-08Fix fountain and put the demos back in the optional build. Jason Sams
2010-01-27Fix some minor bugs with GL state setup that were exposed by Droids driver. Jason Sams
2010-01-25Cleanup seperation of Legacy and user attribs. All user programs now use the... Jason Sams
2010-01-07Change user attribs to look for empty slot rather than using them in order. ... Jason Sams
2010-01-06More complete support for named attribs. Adds user typed attribs as availabl... Jason Sams
2009-12-23Element restructuring. Add support for new basic Element types including the... Jason Sams
2009-11-25Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c... Jason Sams