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2025-02-18
Pass metrics buffer as std::array
Siarhei Vishniakou
2025-02-11
Calculate workload target using original frame deadline
Melody Hsu
2025-01-31
fix(high contrast text): Fix the color calculation used in high contrast text
Daniel Norman
2025-01-08
Refactor Typeface class for ensuring all members are initialized
Seigo Nonaka
2024-11-18
Don't create layers for negative-sized RenderNodes
John Reck
2024-10-07
Fix backdrop effect for prerotation
John Reck
2024-09-20
Add UID for graphicsstats
Alec Mouri
2024-09-06
Merge changes from topic "remove_use_bounds_for_width" into main
Treehugger Robot
2024-09-05
Remove fix_double_underline flag
Seigo Nonaka
2024-08-30
[HWUI] Update Ganesh includes to specify new location
Nolan Scobie
2024-07-29
Detangle shared AndroidTest.xml for hwui_unit_tests/hwuimicro/hwuimacro
Nolan Scobie
2024-07-29
Log chosen RenderPipelineType when running hwui_unit_tests
Nolan Scobie
2024-07-22
Deflake functor tests
Alec Mouri
2024-04-20
Add HWUI session tagging
Matt Buckley
2024-03-27
Pass active functor rendering threads to HWUI ADPF session
Igor Kraskevich
2024-02-09
fix(high contrast text): fix solid rectangle background obscuring other text ...
Tyler Freeman
2024-01-10
fix(high contrast text): draw a solid rectangle background behind text instea...
Tyler Freeman
2024-01-02
Update tests and canvas subclasses to expect drawImageRect calls
Michael Ludwig
2023-11-22
Merge "fix(force invert): fix white-on-white text when text is drawn against ...
Tyler Freeman
2023-11-22
fix(force invert): fix white-on-white text when text is drawn against a fill ...
Tyler Freeman
2023-11-22
Merge "Fix some libhwui build warnings" into main
John Reck
2023-11-21
Fix some libhwui build warnings
John Reck
2023-11-17
[base] Replace SkFontMgr::RefDefault() with FreeTypeFontMgr
Kevin Lubick
2023-10-19
Optimize HWUI ADPF for sysui and ensure correct closure
Matt Buckley
2023-09-27
Draw a single underline if multiple fonts are used in a single line.
Seigo Nonaka
2023-09-19
Mitigation for mass GC deletion
Matt Buckley
2023-09-08
Add unit tests for HintSessionWrapper
Matt Buckley
2023-07-21
Partial fix for mutable Bitmaps in BitmapShader
John Reck
2023-07-17
Allow passing --renderer=skiavk to hwuiunit
John Reck
2023-07-11
Destroy prefetched layers when the context is destroyed
John Reck
2023-06-27
Merge "Update ShaderCache to support shared locking" into udc-qpr-dev am: c57...
Wei Wang
2023-06-26
Update ShaderCache to support shared locking
Matt Buckley
2023-05-26
Add setBackdropRenderEffect for View and RenderNode.
Dongya Jiang
2023-05-18
[base] Migrate SkSurface creation to SkSurfaces factories
Kevin Lubick
2023-03-27
Migrate SkImage static methods to SkImages namespace
Kevin Lubick
2023-03-14
Move Android to new SkImage_RasterPinnable-based APIs
Kevin Lubick
2023-02-10
Fix storing VkPipelineCache in HWUI's shader cache breaking persistence
Nolan Scobie
2023-01-31
Revert "Revert "Created HardwareBufferRenderer to support rendering into...""
Nader Jawad
2023-01-30
Revert "Created HardwareBufferRenderer to support rendering into..."
John Reck
2023-01-11
Merge "[base] SkBudgeted -> skgpu::Budgeted"
Kevin Lubick
2023-01-11
[base] SkBudgeted -> skgpu::Budgeted
Kevin Lubick
2023-01-10
Merge changes from topic "am-37170c8f22554766afc25915c7a99d41" into tm-qpr-de...
Automerger Merge Worker
2023-01-09
Tweak GraphicsStats#findRootPath to accept various valid locations
Nolan Scobie
2023-01-06
Fix GraphicsStats#findRootPath and disable CacheManager#trimMemory tests
Nolan Scobie
2023-01-05
Created HardwareBufferRenderer to support rendering into
Nader Jawad
2022-12-21
Fix AutoBackendTextureRelease crash
John Reck
2022-12-02
Merge "Refactor HintSessionWrapper and move into CanvasContext"
Matt Buckley
2022-12-02
Refactor HintSessionWrapper and move into CanvasContext
Matt Buckley
2022-12-01
Add missing includes of SkBlendMode.h
Kevin Lubick
2022-11-18
Merge changes I4a5f7548,Ibadb457d
Nolan Scobie
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