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path: root/libs/hwui/renderthread/EglManager.cpp
AgeCommit message (Expand)Author
2024-08-09Skip eglCreateContext telemetry for HWUI contexts Tom Murphy
2024-04-08Only pick fp16 egl config when using color mode hdr. Alec Mouri
2024-01-16Merge "Support fp16 in hwui for HDR" into main Alec Mouri
2023-12-08Track ADataSpace naming adjustments John Reck
2023-11-03Support fp16 in hwui for HDR Alec Mouri
2023-04-05Support HDR in skiagl John Reck
2023-01-31Address VRI review comments John Reck
2023-01-26Add extended brightness plumbing to VRI John Reck
2021-12-16No need for stencil buffer for A8. Leon Scroggins III
2021-12-15Defer initialization for mEglConfigA8 Leon Scroggins III
2021-12-09Plumb through A8 for GL/EGL Leon Scroggins III
2021-10-08Update RenderEffectCache capability query Nader Jawad
2021-09-22Conditionally cache RenderEffect results Nader Jawad
2020-08-12Refactor since EGL_ANDROID_native_fence_sync is exposed via eglQueryString Yiwei Zhang
2020-07-30Wire-up colorMode="hdr" John Reck
2020-06-29Correctly expose EGL_ANDROID_native_fence_sync to hwui Alec Mouri
2020-05-26switch to kDisplayP3 enum Mike Reed
2020-02-14[HWUI] Remove libgui from libhwui's dependency list Alec Mouri
2019-12-23[HWUI] Minor ANativeWindow usage cleanup Alec Mouri
2019-11-08Decouple SurfaceTexture from HWUI Stan Iliev
2019-08-05Merge "[HWUI] clean up libgui include directives" TreeHugger Robot
2019-08-02[HWUI] clean up libgui include directives Alec Mouri
2019-08-02Crash in createPBufferSurface if eglCreatePbufferSurface fails Roman Kiryanov
2019-05-02Be quiet John Reck
2019-04-12Support render-ahead in vulkan John Reck
2019-01-24Remove use of SkColorSpace::Gamut enum Brian Osman
2019-01-10Fix leak/crash in exit John Reck
2018-12-15[HWUI] Remove hardcoding around wide color gamut. Peiyong Lin
2018-12-06Revert "Revert "Make HWUI's surface Reliable^TM"" John Reck
2018-12-03Revert "Make HWUI's surface Reliable^TM" Bo Hu
2018-11-28Make HWUI's surface Reliable^TM John Reck
2018-11-15Add a sprinkle of speculative anti-crash dust John Reck
2018-09-27Partially revert "[HWUI] Implement legacy color mode." Peiyong Lin
2018-09-18Refactor DeviceInfo in HWUI Derek Sollenberger
2018-09-15Merge "Disable GLES validation" John Reck
2018-09-14Disable GLES validation John Reck
2018-09-13[HWUI] Implement legacy color mode. Peiyong Lin
2018-09-05Reland "TextureView Vulkan support and optimized OpenGL draw" Stan Iliev
2018-09-04Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" Stan Iliev
2018-08-31Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" Stan Iliev
2018-08-30Revert "TextureView Vulkan support and optimized OpenGL draw" John Reck
2018-08-29TextureView Vulkan support and optimized OpenGL draw Stan Iliev
2018-04-26Remove RenderThread from EglManager John Reck
2018-04-18Revert "Add support for render-ahead" John Reck
2018-04-09Add support for render-ahead John Reck
2018-04-06Add ability to change context priority of RT GL context Jorim Jaggi
2017-12-12renderthread: relax error handling for wide gamut EGL configs Rob Herring
2017-12-11Update GrContext creation calls to use sk_sp Greg Daniel
2017-11-03Format the world (or just HWUI) John Reck
2017-08-30Change how distance field paths are disabled Brian Osman