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path: root/libs/hwui/renderthread/DrawFrameTask.cpp
AgeCommit message (Expand)Author
2024-04-10Add RenderProxy to host builds of hwui Jerome Gaillard
2023-08-10hwui: add reason for skipped frames Ady Abraham
2023-05-09hwui: send TextureView hint to SF Ady Abraham
2023-01-31Revert "Revert "Created HardwareBufferRenderer to support rendering into..."" Nader Jawad
2023-01-30Revert "Created HardwareBufferRenderer to support rendering into..." John Reck
2023-01-26Add extended brightness plumbing to VRI John Reck
2023-01-05Created HardwareBufferRenderer to support rendering into Nader Jawad
2022-12-02Refactor HintSessionWrapper and move into CanvasContext Matt Buckley
2022-11-17Send HWUI load reset hint when Choreographer registers a callback Matt Buckley
2022-10-27Skip sending HWUI hints when frame does not draw Matt Buckley
2022-08-22Add null pointer check to avoid system crash. Jessie Hao
2022-03-22Add forceDrawNextFrame function for HardwareRenderer chaviw
2022-03-15Add postAndWait() trace for calculating frame drawing time Jimmy Shiu
2021-12-28Send syncStatus and return FrameCommitCallback in FrameCallback chaviw
2021-09-03Rework blast sync callback model chaviw
2021-07-22Switch HWUI to use native performance hint API Bo Liu
2021-07-14Always submit after texture uploads John Reck
2021-05-22Use TraceUtils.h from gui shared library. rnlee
2021-05-08Ignore blocked-on-sf time for ADPF Bo Liu
2021-04-13Change hwui jank detection to use deadline & gpu completion (1/2) Jorim Jaggi
2021-04-10Integrate HWUI with PerformanceHintManager Bo Liu
2021-03-01Trace vsync id Ady Abraham
2020-10-09pass frame deadline to Choreographer Ady Abraham
2020-09-16Shared timeline plumbing Steven Thomas
2019-06-14Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONIC Jerome Gaillard
2019-04-12Support render-ahead in vulkan John Reck
2018-05-31Attempting to fix the black flicker John Reck
2018-05-15Apply surface parameters in sync with RenderThread Jorim Jaggi
2018-04-18Revert "Add support for render-ahead" John Reck
2018-04-09Add support for render-ahead John Reck
2018-02-26[Magnifier-26] Wire up frame callback for realsies Mihai Popa
2017-11-03Format the world (or just HWUI) John Reck
2017-10-27Switch to a fancy new queue John Reck
2017-09-08Fix flicker from multiwindow resize John Reck
2017-01-25Overhaul RenderNode's DisplayList management John Reck
2016-11-07Refactor pin/unpinImages to work across pipelines. Derek Sollenberger
2016-08-31Wait on frame work fences when frames are dropped Chris Craik
2016-04-18Don't reuse LOST_SURFACE for stopped John Reck
2016-04-14Revert "Revert "Make stopped state a first-class thing"" John Reck
2016-04-11Merge "Revert "Make stopped state a first-class thing"" into nyc-dev John Reck
2016-04-11Revert "Make stopped state a first-class thing" John Reck
2016-04-08Merge "Make stopped state a first-class thing" into nyc-dev John Reck
2016-04-07Make stopped state a first-class thing John Reck
2016-04-07Fix some edge cases John Reck
2015-12-16Add TextureView support to new renderer/reorderer Chris Craik
2015-10-28Simplify TreeInfo Chris Craik
2015-09-21MultiThreaded rendering of different renderNodes Skuhne
2015-07-21am a2fd3234: am 3bfe4b47: am 1cd5afc1: am 9317d0b9: am 1fddd3ef: Merge "Mark ... John Reck
2015-07-21Mark isInUse per-window John Reck
2015-07-14Clean up unncessary defines Chris Craik