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SkiaCanvas.cpp
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2024-11-09
Correctly render ISO gainmapped images
Alec Mouri
2024-09-30
Add null colorspace protection
John Reck
2024-09-05
Remove fix_double_underline flag
Seigo Nonaka
2024-03-10
Fix Mesh UAF, uniform handling, and performance bug.
Alex Strelnikov
2024-02-14
add clipShader API to android.graphics.Canvas
Jorge Betancourt
2024-01-30
add API for 4x4 Matrix to platform graphics
Jorge Betancourt
2023-11-15
Only use the gainmap shader if we might need it
John Reck
2023-09-27
Draw a single underline if multiple fonts are used in a single line.
Seigo Nonaka
2023-03-31
Support rendering gainmaps to PQ & HLG
John Reck
2023-02-25
Defer Meshed creation
Nader Jawad
2023-01-20
Merge "Revert "add support for rendering lottie animations through a LottieDr...
Leon Scroggins
2023-01-19
Revert "add support for rendering lottie animations through a LottieDrawable"
Jorge Betancourt
2023-01-18
Remove SkAutoSTMalloc and other private Skia functions
Kevin Lubick
2023-01-11
Merge "Replace SkDeque with std::deque in SkiaCanvas"
TreeHugger Robot
2023-01-11
Replace SkDeque with std::deque in SkiaCanvas
Kevin Lubick
2023-01-06
add support for rendering lottie animations through a LottieDrawable
Jorge Betancourt
2022-12-03
Exposed SkCanvas::drawMesh
Angel Aguayo
2022-09-16
Merge "Revert^2 "Support alpha for SurfaceView""
Alec Mouri
2022-09-12
Revert^2 "Support alpha for SurfaceView"
Alec Mouri
2022-09-09
Merge "Revert "Support alpha for SurfaceView""
Alec Mouri
2022-09-08
Revert "Support alpha for SurfaceView"
Samiul Islam
2022-09-08
Merge "Support alpha for SurfaceView"
Alec Mouri
2022-09-07
Support alpha for SurfaceView
Alec Mouri
2022-09-01
Merge "Move SkiaCanvas::Clip above SkiaCanvas::SkiaCanvas" am: 770e68977b am:...
Ryan Prichard
2022-08-26
Move SkiaCanvas::Clip above SkiaCanvas::SkiaCanvas
Ryan Prichard
2022-02-24
Fix includes of SkRRect and other Skia headers
Kevin Lubick
2021-08-03
Emulate replace clip ops using SkAndroidFrameworkUtils::ResetClip
Michael Ludwig
2021-07-12
Store filterbitmap on Paint
Mike Reed
2021-05-06
Adding force-dark support to RippleDrawable
Lucas Dupin
2021-04-15
Move sparkle animation to RenderThread
Lucas Dupin
2021-04-06
Holepunch layers for SurfaceView
Nader Jawad
2021-02-23
Simplify paint filtering
Mike Reed
2021-02-17
Custom looper code for Android
Mike Reed
2021-01-29
Modernize calls to drawImage
Mike Reed
2021-01-28
Pass filtering to drawLattice
Mike Reed
2021-01-15
Refactor RuntimeShader to support easier assignment of uniforms.
Derek Sollenberger
2021-01-08
Initial framework needed to draw circle with RuntimeShader.
Derek Sollenberger
2020-12-14
Use SkSamplingOptions when creating image-shader
Mike Reed
2020-11-16
Remove SaveFlags from saveLayer(Alpha)
John Reck
2020-09-30
Revert "Create wrapper around Shader native implementation"
Nader Jawad
2020-09-22
Remove bounding box retrieval from Canvas which is not used.
Seigo Nonaka
2020-08-14
Create wrapper around Shader native implementation
Nader Jawad
2020-06-26
Remove legacy callDrawGlFunction2 from HWUI
John Reck
2020-05-01
Merge "Fix setShadowLayer + drawTextOnPath" into rvc-dev am: 7e17bc6496 am: e...
Leon Scroggins
2020-05-01
Fix setShadowLayer + drawTextOnPath
Leon Scroggins III
2020-04-01
Include SkVertices.h in SkiaCanvas.h
Brian Osman
2020-01-15
Merge "Added support for antialiased canvas clipping"
Nader Jawad
2020-01-10
Added support for antialiased canvas clipping
Nader Jawad
2020-01-10
Include text draws in looper refactor
Nathaniel Nifong
2019-09-03
use canvaspriv for legacy flag.
Mike Reed
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