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path: root/libs/hwui/RenderNode.h
AgeCommit message (Expand)Author
2024-09-03fix(force invert): hide Container type treatment behind feature flag Tyler Freeman
2024-01-23Merge "Fix the problem that mDamageGenerationId is a random value" into main ... Treehugger Robot
2024-01-22Fix the problem that mDamageGenerationId is a random value qiubowen
2023-11-07fix(force invert): don't let devs opt-out of force dark when force invert is on Tyler Freeman
2023-09-06Merge "Migrate String8|16.setTo to assignment operator" into main am: c01e3ba... Tomasz Wasilczyk
2023-09-06Merge "Migrate String8|16.setTo to assignment operator" into main am: c01e3ba035 Tomasz Wasilczyk
2023-09-05Migrate String8|16.setTo to assignment operator Tomasz Wasilczyk
2023-08-25Merge Android U (ab/10368041) Xin Li
2023-08-17Use String8/16 c_str [graphics] Tomasz Wasilczyk
2023-08-17Use String8/16 c_str [graphics] Tomasz Wasilczyk
2023-08-17Add TextureView list to dumpsys gfxinfo John Reck
2023-05-09hwui: send TextureView hint to SF Ady Abraham
2022-04-21Remove unused include of SkCamera Kevin Lubick
2021-09-09Fix aggressive caching of RenderNode snapshot Nader Jawad
2021-09-09Fix aggressive caching of RenderNode snapshot Nader Jawad
2021-06-23Fix: Release skia resources when RenderNode layer is configured Nader Jawad
2021-06-17Improve snapshot clearing consistency Nader Jawad
2021-06-10Refactor SkImageFilter usage to cache results. Nader Jawad
2021-05-03Update hole punch logic in HWUI Nader Jawad
2021-04-06Holepunch layers for SurfaceView Nader Jawad
2021-01-14Convert DisplayList to a value-type wrapper John Reck
2021-01-12Avoid DisplayList* hitting the JNI layer John Reck
2020-05-02Merge "Revert^2 "hwui: remove FatVector"" into rvc-dev am: 21b6e912c2 am: efe... Dheeraj Shetty
2020-05-01Revert^2 "hwui: remove FatVector" Jagadeesh Pakaravoor
2020-04-09Remove unecessary exported symbols from libhwui.so Derek Sollenberger
2020-03-05Revert "hwui: remove FatVector" Tim Murray
2020-02-07hwui: remove FatVector Tim Murray
2019-10-09Improve dumping of display list memory usage John Reck
2019-06-12Fix setPositionListener race condition John Reck
2019-03-07Fix damage tracking for RenderNode drawn twice John Reck
2018-11-29Add a unique ID to rendernode John Reck
2018-10-02Auto-dark NinePatches & launcher John Reck
2018-09-20Make auto-dark a bit better John Reck
2018-08-29New DisplayList v2 John Reck
2018-07-09Auto-dark mode prototype John Reck
2018-05-30Remove dead code John Reck
2018-05-03Delete a bunch of code John Reck
2018-04-09Remove dead code John Reck
2017-11-03Format the world (or just HWUI) John Reck
2017-08-30Avoid performing the pathOp for clipped shadows if possible. Derek Sollenberger
2017-02-09Implement "dump displaylist" button for skia pipelines Stan Iliev
2017-01-30Switch how destroyHardwareResources works John Reck
2017-01-25Overhaul RenderNode's DisplayList management John Reck
2016-11-03Implement Skia pipelines for OpenGL and Vulkan. Stan Iliev
2016-10-31Implement SkiaRecordingCanvas, RenderNodeDrawable and other drawables. Stan Iliev
2016-10-05Initial refactoring to enable the addition of the SkiaOpenGLPipeline. Derek Sollenberger
2016-10-03Move Layer creation/deletion into the RenderPipeline. Derek Sollenberger
2016-08-09HWUI: reimplement rendernode ouput for single stream sergeyv
2016-07-07Delete old rendering pipeline Chris Craik
2016-06-28Merge \"Fix SurfaceViewPositionListener race bugs\" into nyc-mr1-dev John Reck