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libs
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hwui
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ProgramCache.h
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Author
2018-05-03
remove (dead) caches from hwui
Mike Reed
2017-11-03
Format the world (or just HWUI)
John Reck
2017-07-19
Delete all ro.hwui.* props
John Reck
2017-03-06
Add ColorSpace information on Bitmap
Romain Guy
2016-11-02
use SkBlendMode
Mike Reed
2016-10-11
Linear blending, step 1
Romain Guy
2016-07-21
Fix google-explicit-constructor warnings in frameworks/base
Chih-Hung Hsieh
2015-02-06
Glop ColorFilter & VertexBuffer support, initial enable
Chris Craik
2014-12-23
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-10-15
Clean up physical coupling
Tom Hudson
2013-04-05
Use float textures to render gradients when possible
Romain Guy
2013-03-01
Add shader program selection shortcut
Chris Craik
2012-01-03
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
Steve Block
2011-12-12
Optimize state changes
Romain Guy
2011-12-09
Code cleanup
Romain Guy
2011-05-02
Merge "Allows to render with an OpenGL context inside a TextureView."
Romain Guy
2011-05-02
Allows to render with an OpenGL context inside a TextureView.
Romain Guy
2011-05-02
Line endcaps for AA lines are now antialiased.
Chet Haase
2011-04-28
New widget: TextureView
Romain Guy
2011-04-25
Minor cleanup in GLrenderer code
Chet Haase
2011-04-22
Fix bitfield bug with vertex shader selection
Chet Haase
2011-04-21
Enable anti-aliasing for hw-accelerated lines
Chet Haase
2011-03-21
Add support for drawPoint() and drawPoints().
Romain Guy
2011-03-14
Fix rendering artifact in edge fades.
Romain Guy
2010-12-13
Refactor OpenGLRenderer to simplify OpenGL drawing code.
Romain Guy
2010-11-10
Move all debug flags in a single place.
Romain Guy
2010-11-02
Optimize FBO drawing with regions.
Romain Guy
2010-10-13
Color filters were ignored by the program cache fast path.
Romain Guy
2010-10-11
Don't draw fully transparent views/primitives.
Romain Guy
2010-10-11
Optimize GLSL shaders.
Romain Guy
2010-09-20
Add support for SweepGradient in the GL renderer.
Romain Guy
2010-09-12
Correct implementation of saveLayer().
Romain Guy
2010-09-09
Add support for advanced blend modes with the framebuffer.
Romain Guy
2010-08-24
Use only one GL context per process, share chaches.
Romain Guy
2010-08-11
Delete shaders after a compile error. Also disable extra logging.
Romain Guy
2010-08-10
Add extra blending modes.
Romain Guy
2010-08-02
Add support for ColorFilters.
Romain Guy
2010-07-30
Refactor Skia shaders handling.
Romain Guy
2010-07-29
Moved all the rendering code to the new shader generator.
Romain Guy
2010-07-27
Generate shaders to cover all possible cases.
Romain Guy