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hwui
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GradientCache.cpp
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Author
2013-06-13
Add new Query class for debugging
Romain Guy
2013-06-06
Assume a texture is unbound after deleting it
Romain Guy
2013-06-04
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-04-12
Properly computer gradient textures width
Romain Guy
2013-04-05
Use float textures to render gradients when possible
Romain Guy
2013-03-11
Precache paths from a worker thread
Romain Guy
2013-02-07
Add a RenderBuffer object to store stencil buffers.
Romain Guy
2013-01-03
Remove unnecessary & uninitialized variable
Romain Guy
2012-11-29
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2012-08-31
Revert "Add more support for transformed clip rects and paths"
Mathias Agopian
2012-08-31
Add more support for transformed clip rects and paths
Romain Guy
2012-08-29
Pre-multiply color components for 2-stop gradients
Romain Guy
2012-08-08
Reduce gradients textures size whenever possible
Romain Guy
2012-07-31
Improve gradients
Romain Guy
2012-07-20
Make gradients look slightly better
Romain Guy
2012-07-20
Clamp gradient textures to max GL texture size
Romain Guy
2012-07-18
Optimize gradient textures
Romain Guy
2012-01-08
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
Steve Block
2011-12-12
Various OpenGL optimizations
Romain Guy
2011-08-01
Reduce the amount of data cached by the gradients cache.
Romain Guy
2011-07-25
Improve rendering performance on some GPUs
Romain Guy
2011-01-21
Log only 1 line per process when using OpenGLRenderer.
Romain Guy
2010-11-11
Free resources only from the GL context thread.
Romain Guy
2010-09-20
Add support for SweepGradient in the GL renderer.
Romain Guy
2010-09-08
Purge Skia objects from GL caches as needed.
Romain Guy
2010-08-24
Use only one GL context per process, share chaches.
Romain Guy
2010-08-07
Enforce maximum texture size.
Romain Guy
2010-07-19
Add support for linear gradients.
Romain Guy