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hwui
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GradientCache.cpp
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Author
2018-05-03
remove (dead) caches from hwui
Mike Reed
2017-11-03
Format the world (or just HWUI)
John Reck
2017-07-19
Delete all ro.hwui.* props
John Reck
2017-04-04
Fix HWUI/Skia Gradients to premultiply the colors prior to interpolation
Derek Sollenberger
2017-03-16
Bowing my head in shame, going back to gamma interpolated gradients
Romain Guy
2017-03-06
Add ColorSpace information on Bitmap
Romain Guy
2017-02-03
Gradients are now an absurd Chimera
Romain Guy
2016-12-12
Pre-multiply gradient colors the right way
Romain Guy
2016-10-12
Don't apply the OECF twice to multi-stop gradients
Romain Guy
2016-10-12
Various fixes for linear blending and gradients
Romain Guy
2016-10-11
Linear blending, step 1
Romain Guy
2016-02-11
Fix build
John Reck
2016-02-11
Fix bpp mismatch
John Reck
2016-02-06
Merge "Move several property queries to Properties class"
Chris Craik
2016-02-05
Move several property queries to Properties class
Chris Craik
2016-02-05
Add a debug assert to track down infinite loop
John Reck
2016-01-20
Normalize GL_UNPACK_ALIGNMENT
John Reck
2016-01-19
Fix ordering of texture->upload arguments
John Reck
2016-01-14
Track texture memory globally
John Reck
2015-11-03
Remove almost-all android::Singleton users
John Reck
2015-07-14
Clean up unncessary defines
Chris Craik
2015-02-23
Simplify Texture member initialization
Chris Craik
2015-02-06
Glop ColorFilter & VertexBuffer support, initial enable
Chris Craik
2015-01-30
Refactor blending and texture gl state
Chris Craik
2015-01-05
Add overrides and switch to nullptr keyword for all files
Chris Craik
2014-12-23
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2013-10-17
Clean unused parameters, disable warnings
Chris Craik
2013-06-13
Add new Query class for debugging
Romain Guy
2013-06-06
Assume a texture is unbound after deleting it
Romain Guy
2013-06-04
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-04-12
Properly computer gradient textures width
Romain Guy
2013-04-05
Use float textures to render gradients when possible
Romain Guy
2013-03-11
Precache paths from a worker thread
Romain Guy
2013-02-07
Add a RenderBuffer object to store stencil buffers.
Romain Guy
2013-01-03
Remove unnecessary & uninitialized variable
Romain Guy
2012-11-29
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2012-08-31
Revert "Add more support for transformed clip rects and paths"
Mathias Agopian
2012-08-31
Add more support for transformed clip rects and paths
Romain Guy
2012-08-29
Pre-multiply color components for 2-stop gradients
Romain Guy
2012-08-08
Reduce gradients textures size whenever possible
Romain Guy
2012-07-31
Improve gradients
Romain Guy
2012-07-20
Make gradients look slightly better
Romain Guy
2012-07-20
Clamp gradient textures to max GL texture size
Romain Guy
2012-07-18
Optimize gradient textures
Romain Guy
2012-01-08
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
Steve Block
2011-12-12
Various OpenGL optimizations
Romain Guy
2011-08-01
Reduce the amount of data cached by the gradients cache.
Romain Guy
2011-07-25
Improve rendering performance on some GPUs
Romain Guy
2011-01-21
Log only 1 line per process when using OpenGLRenderer.
Romain Guy
2010-11-11
Free resources only from the GL context thread.
Romain Guy
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