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path: root/libs/hwui/DamageAccumulator.cpp
AgeCommit message (Expand)Author
2024-10-14Fix SurfaceView window crop computation John Reck
2024-02-20Merge "Reduce some redundant steps" into main am: 2458071b31 Nader Jawad
2024-02-05Reduce some redundant steps Liangliang Sui
2023-10-27Implement automatic SV clipping John Reck
2023-04-17Fixed issue where SurfaceView transforms were applied twice Nader Jawad
2021-05-17Add support to toggle different shader Nader Jawad
2021-05-11Add some more scenes, replace linear with uniform John Reck
2021-05-10Add a linear variant of the stretch effect John Reck
2021-05-07Updated HWUI to calculate the stretch bounds for a surface Nader Jawad
2021-05-03Update hole punch logic in HWUI Nader Jawad
2021-02-17Wire up SurfaceView stretch effect John Reck
2019-08-29use rect version of join, the other is deprecated Mike Reed
2019-06-26Fix damage calculation for animation matrix John Reck
2017-11-03Format the world (or just HWUI) John Reck
2017-01-09Replace cutils/log.h and log/logger.h with log/log.h Mark Salyzyn
2016-02-11Fix all LA memory leaks forever! John Reck
2016-02-11Revert "Fix all LA memory leaks forever!" John Reck
2016-02-10Fix all LA memory leaks forever! John Reck
2015-08-12Fix bug in calculating perspective damage John Reck
2015-01-06Merge frameworks/base changes from master-skia to master. Mike Reed
2015-01-05Add overrides and switch to nullptr keyword for all files Chris Craik
2014-08-21Fix layer shadow transform crash Chris Craik
2014-08-15Define shadow casting behavior within layers Chris Craik
2014-08-08Fix damage for layers for projection receivers John Reck
2014-06-18Fix dirty calculation for layer updates John Reck
2014-06-17Merge "Make sure the root node has a type" John Reck
2014-06-17Make sure the root node has a type John Reck
2014-06-17Handle Z in DA John Reck
2014-06-12Move LayerType to RenderNode John Reck
2014-06-12Fix DA bugs John Reck
2014-06-04Even FASTER damage calculations! John Reck