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| author | 2011-04-13 17:58:08 -0700 | |
|---|---|---|
| committer | 2011-04-21 11:47:05 -0700 | |
| commit | 5b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82 (patch) | |
| tree | 905d0c539f0ed9a4e6ae6538bd6ab7f74efeefb8 /libs/rs/rsVertexArray.cpp | |
| parent | 3ad604b3d8a3ae87ee3f7545677bacc8f11159c0 (diff) | |
Enable anti-aliasing for hw-accelerated lines
Draw anti-aliased lines with OpenGL by constructing a quad with
a border that fades out (to mimic fragment coverage).
Change-Id: Ib81a3e62d663acdf1b46b401ac4aa7ee9855cc7e
Diffstat (limited to 'libs/rs/rsVertexArray.cpp')
0 files changed, 0 insertions, 0 deletions