diff options
| author | 2021-01-15 20:16:55 +0000 | |
|---|---|---|
| committer | 2021-01-15 20:16:55 +0000 | |
| commit | 106f1b33b43e375e0598dadae52a34a164928f39 (patch) | |
| tree | cf8755748c8327c8488624264b85ed05fb0c7f0c /libs/hwui/SkiaCanvas.cpp | |
| parent | 601ec92324b89d6c122ba9cec935e8d9cb292132 (diff) | |
| parent | 783e5aeb2e0926419b8bf5ff3550287400552b06 (diff) | |
Merge "Refactor RuntimeShader to support easier assignment of uniforms."
Diffstat (limited to 'libs/hwui/SkiaCanvas.cpp')
| -rw-r--r-- | libs/hwui/SkiaCanvas.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/SkiaCanvas.cpp b/libs/hwui/SkiaCanvas.cpp index 815ffdeade45..1ebc48900349 100644 --- a/libs/hwui/SkiaCanvas.cpp +++ b/libs/hwui/SkiaCanvas.cpp @@ -819,10 +819,10 @@ void SkiaCanvas::drawRipple(uirenderer::CanvasPropertyPrimitive* x, uirenderer::CanvasPropertyPrimitive* radius, uirenderer::CanvasPropertyPaint* paint, uirenderer::CanvasPropertyPrimitive* progress, - sk_sp<SkRuntimeEffect> runtimeEffect) { + const SkRuntimeShaderBuilder& effectBuilder) { sk_sp<uirenderer::skiapipeline::AnimatedRipple> drawable( new uirenderer::skiapipeline::AnimatedRipple(x, y, radius, paint, progress, - runtimeEffect)); + effectBuilder)); mCanvas->drawDrawable(drawable.get()); } |