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author | 2019-10-09 13:41:18 -0700 | |
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committer | 2019-10-09 13:42:43 -0700 | |
commit | 183e1380cef0f63610497abed01e16036a2ea2d4 (patch) | |
tree | 6be42299bdadf7fae5aaf58f787070123c6371aa /libs/hwui/RenderNode.h | |
parent | 3441faa0453907f8713ebccfa33049c2e99e4fe6 (diff) |
Improve dumping of display list memory usage
The first step of improving is measuring. So measure better.
Bug: 138856108
Test: dump
Change-Id: I076b904a1f0dfb209622c76bcb8778a10cd2b7db
Diffstat (limited to 'libs/hwui/RenderNode.h')
-rw-r--r-- | libs/hwui/RenderNode.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h index c6db7f1ba60d..d55e5b0ce836 100644 --- a/libs/hwui/RenderNode.h +++ b/libs/hwui/RenderNode.h @@ -102,7 +102,8 @@ public: ANDROID_API void setStagingDisplayList(DisplayList* newData); ANDROID_API void output(); - ANDROID_API int getDebugSize(); + ANDROID_API int getUsageSize(); + ANDROID_API int getAllocatedSize(); bool isRenderable() const { return mDisplayList && !mDisplayList->isEmpty(); } |