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author John Reck <jreck@google.com> 2014-05-02 18:21:16 -0700
committer John Reck <jreck@google.com> 2014-05-05 12:35:30 -0700
commitf9be77940e365036fecd8cc0e491e8545c34e79b (patch)
tree1f15905e518d09309bb35b863d7697deb2975f78 /libs/hwui/RenderNode.cpp
parent5d039c458c67e8c08334e597a6a8781eda6aab13 (diff)
Make RenderNodeAnimator and WebView play nice
Change-Id: Ifaefcf510b2d377663fc86f60608d6ec9be8329a
Diffstat (limited to 'libs/hwui/RenderNode.cpp')
-rw-r--r--libs/hwui/RenderNode.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index 2c29985d2937..9902ff14d173 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -160,13 +160,13 @@ void RenderNode::evaluateAnimations(TreeInfo& info) {
newEnd = std::remove_if(mAnimators.begin(), mAnimators.end(), functor);
mAnimators.erase(newEnd, mAnimators.end());
mProperties.updateMatrix();
- info.hasAnimations |= mAnimators.size();
+ info.out.hasAnimations |= mAnimators.size();
}
void RenderNode::prepareSubTree(TreeInfo& info, DisplayListData* subtree) {
if (subtree) {
TextureCache& cache = Caches::getInstance().textureCache;
- info.hasFunctors |= subtree->functorCount;
+ info.out.hasFunctors |= subtree->functorCount;
// TODO: Fix ownedBitmapResources to not require disabling prepareTextures
// and thus falling out of async drawing path.
if (subtree->ownedBitmapResources.size()) {