diff options
author | 2010-11-10 11:59:15 -0800 | |
---|---|---|
committer | 2010-11-10 11:59:15 -0800 | |
commit | c15008e72ec00ca20a271c3006dac649fd07533b (patch) | |
tree | a518cebc2b12966bde88c0a3a80ee19b989d17bb /libs/hwui/ProgramCache.h | |
parent | 21c1114dad3a778992479ec8ef514e412a7b2646 (diff) |
Move all debug flags in a single place.
This change also adds a new memory usage flag. When turned on, the
following is printed after every frame:
D/OpenGLRenderer( 3723): Current memory usage / total memory usage (bytes):
D/OpenGLRenderer( 3723): TextureCache 3766680 / 20971520
D/OpenGLRenderer( 3723): LayerCache 3538944 / 8388608
D/OpenGLRenderer( 3723): GradientCache 135168 / 524288
D/OpenGLRenderer( 3723): PathCache 41180 / 4194304
D/OpenGLRenderer( 3723): TextDropShadowCache 0 / 2097152
D/OpenGLRenderer( 3723): FontRenderer 0 262144 / 262144
D/OpenGLRenderer( 3723): FontRenderer 1 262144 / 262144
D/OpenGLRenderer( 3723): FontRenderer 2 262144 / 262144
D/OpenGLRenderer( 3723): Other:
D/OpenGLRenderer( 3723): FboCache 2 / 12
D/OpenGLRenderer( 3723): PatchCache 31 / 512
D/OpenGLRenderer( 3723): Total memory usage:
D/OpenGLRenderer( 3723): 8268404 bytes, 7.89 MB
This should help tracking possibe memory issues.
Change-Id: I83f483ca1d2dbef904829bce368e33fe5503e8d6
Diffstat (limited to 'libs/hwui/ProgramCache.h')
-rw-r--r-- | libs/hwui/ProgramCache.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/libs/hwui/ProgramCache.h b/libs/hwui/ProgramCache.h index 186e8696d555..fc3e248713f3 100644 --- a/libs/hwui/ProgramCache.h +++ b/libs/hwui/ProgramCache.h @@ -25,6 +25,7 @@ #include <SkXfermode.h> +#include "Debug.h" #include "Program.h" namespace android { @@ -35,10 +36,7 @@ namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Debug -#define DEBUG_PROGRAM_CACHE 0 - -// Debug -#if DEBUG_PROGRAM_CACHE +#if DEBUG_PROGRAMS #define PROGRAM_LOGD(...) LOGD(__VA_ARGS__) #else #define PROGRAM_LOGD(...) |