diff options
author | 2011-04-28 18:40:04 -0700 | |
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committer | 2011-04-28 18:46:19 -0700 | |
commit | aa6c24c21c727a196451332448d4e3b11a80be69 (patch) | |
tree | 27114ab3852d31723d885f3846ee874a07247126 /libs/hwui/ProgramCache.h | |
parent | 9fc27819d75e24ad63d7b383d80f5cb66a577a0d (diff) |
New widget: TextureView
Bug #4343984
TextureView can be used to render media content (video, OpenGL,
RenderScript) inside a View.
The key difference with SurfaceView is that TextureView does
not create a new Surface. This gives the ability to seamlessly
transform, animate, fade, etc. a TextureView, which was hard
if not impossible to do with a SurfaceView.
A TextureView also interacts perfectly with ScrollView,
ListView, etc. It allows application to embed media content
in a much more flexible way than before.
For instance, to render the camera preview at 50% opacity,
all you need to do is the following:
mTextureView.setAlpha(0.5f);
Camera c = Camera.open();
c.setPreviewTexture(mTextureView.getSurfaceTexture());
c.startPreview();
TextureView uses a SurfaceTexture to get the job done. More
APIs are required to make it easy to create OpenGL contexts
for a TextureView. It can currently be done with a bit of
JNI code.
Change-Id: Iaa7953097ab5beb8437bcbbfa03b2df5b7f80cd7
Diffstat (limited to 'libs/hwui/ProgramCache.h')
-rw-r--r-- | libs/hwui/ProgramCache.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/libs/hwui/ProgramCache.h b/libs/hwui/ProgramCache.h index 18d98cb05e10..70909fd622bf 100644 --- a/libs/hwui/ProgramCache.h +++ b/libs/hwui/ProgramCache.h @@ -77,6 +77,8 @@ namespace uirenderer { #define PROGRAM_HAS_WIDTH_SHIFT 37 +#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38 + /////////////////////////////////////////////////////////////////////////////// // Types /////////////////////////////////////////////////////////////////////////////// @@ -113,6 +115,7 @@ struct ProgramDescription { // Texturing bool hasTexture; bool hasAlpha8Texture; + bool hasExternalTexture; // Modulate, this should only be set when setColor() return true bool modulate; @@ -151,6 +154,7 @@ struct ProgramDescription { void reset() { hasTexture = false; hasAlpha8Texture = false; + hasExternalTexture = false; hasWidth = false; @@ -240,6 +244,7 @@ struct ProgramDescription { if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT; if (isPoint) key |= programid(0x1) << PROGRAM_IS_POINT_SHIFT; if (hasWidth) key |= programid(0x1) << PROGRAM_HAS_WIDTH_SHIFT; + if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT; return key; } |