diff options
author | 2016-01-22 16:28:07 -0800 | |
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committer | 2016-01-25 16:15:14 -0800 | |
commit | 975591a7af883d866d86ab819e164c6004694744 (patch) | |
tree | b0247aebad80c7380141137e9de8d7edcf1ef89f /libs/hwui/OpenGLRenderer.cpp | |
parent | fe434a15d6bde9299b51dc284b336944e5cf8a1c (diff) |
Add fine-grained debug layer
Full GLES error checking layer via -include
trickery. Change DEBUG_OPENGL to a level system.
HIGH = every GL call is error checked
MODERATE = checkpointing at interesting spots
LOW = only asserts there are no errors at the end of a frame
or when the FBO changes
NONE = AIN'T GOT NO TIME FOR ERRORS GOTTA GO FAST!
Change-Id: Ibe81aae93d942059c4ddf1cbb11c828b7ce4c10b
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index db017feff577..cc58d6b4c237 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -195,7 +195,7 @@ bool OpenGLRenderer::finish() { } if (!suppressErrorChecks()) { - GL_CHECKPOINT(); + GL_CHECKPOINT(MODERATE); #if DEBUG_MEMORY_USAGE mCaches.dumpMemoryUsage(); |