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author Chris Craik <ccraik@google.com> 2013-06-19 16:54:59 -0700
committer Chris Craik <ccraik@google.com> 2013-06-21 13:16:31 -0700
commit0e87f00f8cb79635aa70b9a2dfa02bf19dc7473d (patch)
treef109c7a20dc65947e8d69cd274a10b512a46d940 /libs/hwui/OpenGLRenderer.cpp
parent2c290392c9a934f9ac48364af01c848b01ba8e80 (diff)
Initialize MergingDrawBatch clip with viewport bounds
This allows merged, clipped operations to behave correctly within a savelayer, even if the base viewport has a large offset. Additionally, disregard opaqueness when within a complexclip/savelayer, as the coverage can't be trusted. Change-Id: Ic908b82a4bb410bc7fac1b4295f4874ed166efc5
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r--libs/hwui/OpenGLRenderer.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index d6d7b7fb24bd..6f1dc6f3e71f 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -827,6 +827,7 @@ int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float
if (!mSnapshot->isIgnored()) {
mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
+ mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
}
}