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| author | 2013-06-19 16:54:59 -0700 | |
|---|---|---|
| committer | 2013-06-21 13:16:31 -0700 | |
| commit | 0e87f00f8cb79635aa70b9a2dfa02bf19dc7473d (patch) | |
| tree | f109c7a20dc65947e8d69cd274a10b512a46d940 /libs/hwui/OpenGLRenderer.cpp | |
| parent | 2c290392c9a934f9ac48364af01c848b01ba8e80 (diff) | |
Initialize MergingDrawBatch clip with viewport bounds
This allows merged, clipped operations to behave correctly within a
savelayer, even if the base viewport has a large offset.
Additionally, disregard opaqueness when within a
complexclip/savelayer, as the coverage can't be trusted.
Change-Id: Ic908b82a4bb410bc7fac1b4295f4874ed166efc5
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
| -rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index d6d7b7fb24bd..6f1dc6f3e71f 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -827,6 +827,7 @@ int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float if (!mSnapshot->isIgnored()) { mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f); mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom); + mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight()); } } |