diff options
author | 2010-07-16 15:07:42 -0700 | |
---|---|---|
committer | 2010-07-16 15:07:42 -0700 | |
commit | 1e79386ba34f0db38c1b35b22cdf122632534354 (patch) | |
tree | 35c3fe20c2dc66823ac1c7970e395748d8fe52a3 /libs/hwui/LayerCache.cpp | |
parent | 079ba2c85b15e882629b8d188f5fbdb42f7f8eea (diff) |
Optimize textures binding.
The renderer is still changing textures' wrap modes every time, this will require
a latter optimization.
Change-Id: I3eb92cb8c886c4a692b7f0ca759911f9371d4d2c
Diffstat (limited to 'libs/hwui/LayerCache.cpp')
-rw-r--r-- | libs/hwui/LayerCache.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/libs/hwui/LayerCache.cpp b/libs/hwui/LayerCache.cpp index bcda45e74e14..3d263a3f71df 100644 --- a/libs/hwui/LayerCache.cpp +++ b/libs/hwui/LayerCache.cpp @@ -115,7 +115,6 @@ Layer* LayerCache::get(LayerSize& size, GLuint previousFbo) { glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width, size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glBindTexture(GL_TEXTURE_2D, 0); // Bind texture to FBO glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |