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author John Reck <jreck@google.com> 2016-01-20 11:09:53 -0800
committer John Reck <jreck@google.com> 2016-01-20 13:16:24 -0800
commit2de7771740ee08fcaff638ec6b2e460bb72fff04 (patch)
treef175efd66cc7f81481bb61f398c3ef2041f72919 /libs/hwui/GradientCache.cpp
parent8020313d05f22dc1f8a7a182e6da134db17761ec (diff)
Normalize GL_UNPACK_ALIGNMENT
Several places were setting GL_UNPACK_ALIGNMENT unneccessarily, whereas other places were assuming an unpack alignment of 1. Since we never actually do explicit row-alignment, set GL_UNPACK_ALIGNMENT to 1 at context creation time and never change it Bug: 26584230 Also turns on aggressive glGetError checking to better catch potential problem zones Change-Id: I190c8f0f0494a7f046d5ed769405c75d363be59a
Diffstat (limited to 'libs/hwui/GradientCache.cpp')
-rw-r--r--libs/hwui/GradientCache.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/libs/hwui/GradientCache.cpp b/libs/hwui/GradientCache.cpp
index 1473bc88c060..e899ac71ff36 100644
--- a/libs/hwui/GradientCache.cpp
+++ b/libs/hwui/GradientCache.cpp
@@ -273,8 +273,6 @@ void GradientCache::generateTexture(uint32_t* colors, float* positions,
memcpy(pixels + rowBytes, pixels, rowBytes);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-
if (mUseFloatTexture) {
// We have to use GL_RGBA16F because GL_RGBA32F does not support filtering
texture->upload(GL_RGBA16F, width, height, GL_RGBA, GL_FLOAT, pixels);