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author Vladimir Marko <vmarko@google.com> 2016-03-21 12:01:50 +0000
committer Vladimir Marko <vmarko@google.com> 2016-03-21 16:50:08 +0000
commitf6a35de9eeefb20f6446f1b4815b4dcb0161d09c (patch)
treecf484acbd6889b92a7fe3e8615611129088c3894 /compiler/optimizing/nodes.h
parent459898dc4470559ba1e1d578bc52a914d1f573f5 (diff)
Optimizing: Fix register allocator validation memory usage.
Also attribute ArenaBitVector allocations to appropriate passes. This was used to track down the source of the excessive memory alloactions. Bug: 27690481 Change-Id: Ib895984cb7c04e24cbc7abbd8322079bab8ab100
Diffstat (limited to 'compiler/optimizing/nodes.h')
-rw-r--r--compiler/optimizing/nodes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index 46377ee503..673631958a 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -645,7 +645,7 @@ class HLoopInformation : public ArenaObject<kArenaAllocLoopInfo> {
irreducible_(false),
back_edges_(graph->GetArena()->Adapter(kArenaAllocLoopInfoBackEdges)),
// Make bit vector growable, as the number of blocks may change.
- blocks_(graph->GetArena(), graph->GetBlocks().size(), true) {
+ blocks_(graph->GetArena(), graph->GetBlocks().size(), true, kArenaAllocLoopInfoBackEdges) {
back_edges_.reserve(kDefaultNumberOfBackEdges);
}