From f6a35de9eeefb20f6446f1b4815b4dcb0161d09c Mon Sep 17 00:00:00 2001 From: Vladimir Marko Date: Mon, 21 Mar 2016 12:01:50 +0000 Subject: Optimizing: Fix register allocator validation memory usage. Also attribute ArenaBitVector allocations to appropriate passes. This was used to track down the source of the excessive memory alloactions. Bug: 27690481 Change-Id: Ib895984cb7c04e24cbc7abbd8322079bab8ab100 --- compiler/optimizing/nodes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'compiler/optimizing/nodes.h') diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h index 46377ee503..673631958a 100644 --- a/compiler/optimizing/nodes.h +++ b/compiler/optimizing/nodes.h @@ -645,7 +645,7 @@ class HLoopInformation : public ArenaObject { irreducible_(false), back_edges_(graph->GetArena()->Adapter(kArenaAllocLoopInfoBackEdges)), // Make bit vector growable, as the number of blocks may change. - blocks_(graph->GetArena(), graph->GetBlocks().size(), true) { + blocks_(graph->GetArena(), graph->GetBlocks().size(), true, kArenaAllocLoopInfoBackEdges) { back_edges_.reserve(kDefaultNumberOfBackEdges); } -- cgit v1.2.3-59-g8ed1b