diff options
author | 2015-02-18 14:33:14 -0800 | |
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committer | 2015-02-19 09:59:50 -0800 | |
commit | b666f4805c8ae707ea6fd7f6c7f375e0b000dba8 (patch) | |
tree | a61439a9bcb555dc575286f3e0bb5e50ce185982 /compiler/optimizing/nodes.h | |
parent | 39109a06015c91188232e59fa9e60e0915d24cd7 (diff) |
Move arenas into runtime
Moved arena pool into the runtime.
Motivation:
Allow GC to use arena allocators, recycle arena pool for linear alloc.
Bug: 19264997
Change-Id: I8ddbb6d55ee923a980b28fb656c758c5d7697c2f
Diffstat (limited to 'compiler/optimizing/nodes.h')
-rw-r--r-- | compiler/optimizing/nodes.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h index cebde3bb5c..c221404f32 100644 --- a/compiler/optimizing/nodes.h +++ b/compiler/optimizing/nodes.h @@ -17,12 +17,12 @@ #ifndef ART_COMPILER_OPTIMIZING_NODES_H_ #define ART_COMPILER_OPTIMIZING_NODES_H_ +#include "base/arena_object.h" #include "entrypoints/quick/quick_entrypoints_enum.h" #include "invoke_type.h" #include "locations.h" #include "offsets.h" #include "primitive.h" -#include "utils/arena_object.h" #include "utils/arena_bit_vector.h" #include "utils/growable_array.h" |