From b666f4805c8ae707ea6fd7f6c7f375e0b000dba8 Mon Sep 17 00:00:00 2001 From: Mathieu Chartier Date: Wed, 18 Feb 2015 14:33:14 -0800 Subject: Move arenas into runtime Moved arena pool into the runtime. Motivation: Allow GC to use arena allocators, recycle arena pool for linear alloc. Bug: 19264997 Change-Id: I8ddbb6d55ee923a980b28fb656c758c5d7697c2f --- compiler/optimizing/nodes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'compiler/optimizing/nodes.h') diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h index cebde3bb5c..c221404f32 100644 --- a/compiler/optimizing/nodes.h +++ b/compiler/optimizing/nodes.h @@ -17,12 +17,12 @@ #ifndef ART_COMPILER_OPTIMIZING_NODES_H_ #define ART_COMPILER_OPTIMIZING_NODES_H_ +#include "base/arena_object.h" #include "entrypoints/quick/quick_entrypoints_enum.h" #include "invoke_type.h" #include "locations.h" #include "offsets.h" #include "primitive.h" -#include "utils/arena_object.h" #include "utils/arena_bit_vector.h" #include "utils/growable_array.h" -- cgit v1.2.3-59-g8ed1b