| # mediacodec - audio and video codecs live here |
| type mediacodec, domain; |
| type mediacodec_exec, exec_type, vendor_file_type, file_type; |
| |
| typeattribute mediacodec mlstrustedsubject; |
| |
| # TODO(b/36375899) attributize this domain appropriately as hal_omx |
| # and use macro hal_server_domain |
| get_prop(mediacodec, hwservicemanager_prop) |
| |
| # can route /dev/binder traffic to /dev/vndbinder |
| vndbinder_use(mediacodec) |
| |
| not_full_treble(` |
| # on legacy devices, continue to allow /dev/binder traffic |
| binder_use(mediacodec) |
| binder_service(mediacodec) |
| add_service(mediacodec, mediacodec_service) |
| allow mediacodec mediametrics_service:service_manager find; |
| allow mediacodec surfaceflinger_service:service_manager find; |
| ') |
| binder_call(mediacodec, binderservicedomain) |
| binder_call(mediacodec, appdomain) |
| |
| # Allow mediacodec access to composer sync fences |
| allow mediacodec hal_graphics_composer:fd use; |
| |
| allow mediacodec gpu_device:chr_file rw_file_perms; |
| allow mediacodec video_device:chr_file rw_file_perms; |
| allow mediacodec video_device:dir search; |
| allow mediacodec ion_device:chr_file rw_file_perms; |
| allow mediacodec hal_camera:fd use; |
| |
| crash_dump_fallback(mediacodec) |
| |
| add_hwservice(mediacodec, hal_omx_hwservice) |
| |
| hal_client_domain(mediacodec, hal_allocator) |
| |
| hal_client_domain(mediacodec, hal_cas) |
| |
| # allocate and use graphic buffers |
| hal_client_domain(mediacodec, hal_graphics_allocator) |
| |
| # Recieve gralloc buffer FDs from bufferhubd. Note that mediacodec never |
| # directly connects to bufferhubd via PDX. Instead, a VR app acts as a bridge |
| # between those two: it talks to mediacodec via Binder and talks to bufferhubd |
| # via PDX. Thus, there is no need to use pdx_client macro. |
| allow mediacodec bufferhubd:fd use; |
| |
| ### |
| ### neverallow rules |
| ### |
| |
| # mediacodec should never execute any executable without a |
| # domain transition |
| neverallow mediacodec { file_type fs_type }:file execute_no_trans; |
| |
| # The goal of the mediaserver split is to place media processing code into |
| # restrictive sandboxes with limited responsibilities and thus limited |
| # permissions. Example: Audioserver is only responsible for controlling audio |
| # hardware and processing audio content. Cameraserver does the same for camera |
| # hardware/content. Etc. |
| # |
| # Media processing code is inherently risky and thus should have limited |
| # permissions and be isolated from the rest of the system and network. |
| # Lengthier explanation here: |
| # https://android-developers.googleblog.com/2016/05/hardening-media-stack.html |
| neverallow mediacodec domain:{ tcp_socket udp_socket rawip_socket } *; |