| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdint.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <unistd.h> |
| |
| #include <memory> |
| #include <mutex> |
| #include <string> |
| |
| #include <android-base/stringprintf.h> |
| |
| #include <unwindstack/Elf.h> |
| #include <unwindstack/MapInfo.h> |
| #include <unwindstack/Maps.h> |
| |
| #include "MemoryFileAtOffset.h" |
| #include "MemoryRange.h" |
| |
| namespace unwindstack { |
| |
| bool MapInfo::InitFileMemoryFromPreviousReadOnlyMap(MemoryFileAtOffset* memory) { |
| // One last attempt, see if the previous map is read-only with the |
| // same name and stretches across this map. |
| if (prev_real_map == nullptr || prev_real_map->flags != PROT_READ) { |
| return false; |
| } |
| |
| uint64_t map_size = end - prev_real_map->end; |
| if (!memory->Init(name, prev_real_map->offset, map_size)) { |
| return false; |
| } |
| |
| uint64_t max_size; |
| if (!Elf::GetInfo(memory, &max_size) || max_size < map_size) { |
| return false; |
| } |
| |
| if (!memory->Init(name, prev_real_map->offset, max_size)) { |
| return false; |
| } |
| |
| elf_offset = offset - prev_real_map->offset; |
| elf_start_offset = prev_real_map->offset; |
| return true; |
| } |
| |
| Memory* MapInfo::GetFileMemory() { |
| std::unique_ptr<MemoryFileAtOffset> memory(new MemoryFileAtOffset); |
| if (offset == 0) { |
| if (memory->Init(name, 0)) { |
| return memory.release(); |
| } |
| return nullptr; |
| } |
| |
| // These are the possibilities when the offset is non-zero. |
| // - There is an elf file embedded in a file, and the offset is the |
| // the start of the elf in the file. |
| // - There is an elf file embedded in a file, and the offset is the |
| // the start of the executable part of the file. The actual start |
| // of the elf is in the read-only segment preceeding this map. |
| // - The whole file is an elf file, and the offset needs to be saved. |
| // |
| // Map in just the part of the file for the map. If this is not |
| // a valid elf, then reinit as if the whole file is an elf file. |
| // If the offset is a valid elf, then determine the size of the map |
| // and reinit to that size. This is needed because the dynamic linker |
| // only maps in a portion of the original elf, and never the symbol |
| // file data. |
| uint64_t map_size = end - start; |
| if (!memory->Init(name, offset, map_size)) { |
| return nullptr; |
| } |
| |
| // Check if the start of this map is an embedded elf. |
| uint64_t max_size = 0; |
| if (Elf::GetInfo(memory.get(), &max_size)) { |
| elf_start_offset = offset; |
| if (max_size > map_size) { |
| if (memory->Init(name, offset, max_size)) { |
| return memory.release(); |
| } |
| // Try to reinit using the default map_size. |
| if (memory->Init(name, offset, map_size)) { |
| return memory.release(); |
| } |
| elf_start_offset = 0; |
| return nullptr; |
| } |
| return memory.release(); |
| } |
| |
| // No elf at offset, try to init as if the whole file is an elf. |
| if (memory->Init(name, 0) && Elf::IsValidElf(memory.get())) { |
| elf_offset = offset; |
| // Need to check how to set the elf start offset. If this map is not |
| // the r-x map of a r-- map, then use the real offset value. Otherwise, |
| // use 0. |
| if (prev_real_map == nullptr || prev_real_map->offset != 0 || |
| prev_real_map->flags != PROT_READ || prev_real_map->name != name) { |
| elf_start_offset = offset; |
| } |
| return memory.release(); |
| } |
| |
| // See if the map previous to this one contains a read-only map |
| // that represents the real start of the elf data. |
| if (InitFileMemoryFromPreviousReadOnlyMap(memory.get())) { |
| return memory.release(); |
| } |
| |
| // Failed to find elf at start of file or at read-only map, return |
| // file object from the current map. |
| if (memory->Init(name, offset, map_size)) { |
| return memory.release(); |
| } |
| return nullptr; |
| } |
| |
| Memory* MapInfo::CreateMemory(const std::shared_ptr<Memory>& process_memory) { |
| if (end <= start) { |
| return nullptr; |
| } |
| |
| elf_offset = 0; |
| |
| // Fail on device maps. |
| if (flags & MAPS_FLAGS_DEVICE_MAP) { |
| return nullptr; |
| } |
| |
| // First try and use the file associated with the info. |
| if (!name.empty()) { |
| Memory* memory = GetFileMemory(); |
| if (memory != nullptr) { |
| return memory; |
| } |
| } |
| |
| if (process_memory == nullptr) { |
| return nullptr; |
| } |
| |
| // Need to verify that this elf is valid. It's possible that |
| // only part of the elf file to be mapped into memory is in the executable |
| // map. In this case, there will be another read-only map that includes the |
| // first part of the elf file. This is done if the linker rosegment |
| // option is used. |
| std::unique_ptr<MemoryRange> memory(new MemoryRange(process_memory, start, end - start, 0)); |
| if (Elf::IsValidElf(memory.get())) { |
| memory_backed_elf = true; |
| return memory.release(); |
| } |
| |
| // Find the read-only map by looking at the previous map. The linker |
| // doesn't guarantee that this invariant will always be true. However, |
| // if that changes, there is likely something else that will change and |
| // break something. |
| if (offset == 0 || name.empty() || prev_real_map == nullptr || prev_real_map->name != name || |
| prev_real_map->offset >= offset) { |
| return nullptr; |
| } |
| |
| // Make sure that relative pc values are corrected properly. |
| elf_offset = offset - prev_real_map->offset; |
| // Use this as the elf start offset, otherwise, you always get offsets into |
| // the r-x section, which is not quite the right information. |
| elf_start_offset = prev_real_map->offset; |
| |
| MemoryRanges* ranges = new MemoryRanges; |
| ranges->Insert(new MemoryRange(process_memory, prev_real_map->start, |
| prev_real_map->end - prev_real_map->start, 0)); |
| ranges->Insert(new MemoryRange(process_memory, start, end - start, elf_offset)); |
| |
| memory_backed_elf = true; |
| return ranges; |
| } |
| |
| Elf* MapInfo::GetElf(const std::shared_ptr<Memory>& process_memory, ArchEnum expected_arch) { |
| { |
| // Make sure no other thread is trying to add the elf to this map. |
| std::lock_guard<std::mutex> guard(mutex_); |
| |
| if (elf.get() != nullptr) { |
| return elf.get(); |
| } |
| |
| bool locked = false; |
| if (Elf::CachingEnabled() && !name.empty()) { |
| Elf::CacheLock(); |
| locked = true; |
| if (Elf::CacheGet(this)) { |
| Elf::CacheUnlock(); |
| return elf.get(); |
| } |
| } |
| |
| Memory* memory = CreateMemory(process_memory); |
| if (locked) { |
| if (Elf::CacheAfterCreateMemory(this)) { |
| delete memory; |
| Elf::CacheUnlock(); |
| return elf.get(); |
| } |
| } |
| elf.reset(new Elf(memory)); |
| // If the init fails, keep the elf around as an invalid object so we |
| // don't try to reinit the object. |
| elf->Init(); |
| if (elf->valid() && expected_arch != elf->arch()) { |
| // Make the elf invalid, mismatch between arch and expected arch. |
| elf->Invalidate(); |
| } |
| |
| if (locked) { |
| Elf::CacheAdd(this); |
| Elf::CacheUnlock(); |
| } |
| } |
| |
| if (!elf->valid()) { |
| elf_start_offset = offset; |
| } else if (prev_real_map != nullptr && elf_start_offset != offset && |
| prev_real_map->offset == elf_start_offset && prev_real_map->name == name) { |
| // If there is a read-only map then a read-execute map that represents the |
| // same elf object, make sure the previous map is using the same elf |
| // object if it hasn't already been set. |
| std::lock_guard<std::mutex> guard(prev_real_map->mutex_); |
| if (prev_real_map->elf.get() == nullptr) { |
| prev_real_map->elf = elf; |
| prev_real_map->memory_backed_elf = memory_backed_elf; |
| } |
| } |
| return elf.get(); |
| } |
| |
| bool MapInfo::GetFunctionName(uint64_t addr, std::string* name, uint64_t* func_offset) { |
| { |
| // Make sure no other thread is trying to update this elf object. |
| std::lock_guard<std::mutex> guard(mutex_); |
| if (elf == nullptr) { |
| return false; |
| } |
| } |
| // No longer need the lock, once the elf object is created, it is not deleted |
| // until this object is deleted. |
| return elf->GetFunctionName(addr, name, func_offset); |
| } |
| |
| uint64_t MapInfo::GetLoadBias(const std::shared_ptr<Memory>& process_memory) { |
| int64_t cur_load_bias = load_bias.load(); |
| if (cur_load_bias != INT64_MAX) { |
| return cur_load_bias; |
| } |
| |
| { |
| // Make sure no other thread is trying to add the elf to this map. |
| std::lock_guard<std::mutex> guard(mutex_); |
| if (elf != nullptr) { |
| if (elf->valid()) { |
| cur_load_bias = elf->GetLoadBias(); |
| load_bias = cur_load_bias; |
| return cur_load_bias; |
| } else { |
| load_bias = 0; |
| return 0; |
| } |
| } |
| } |
| |
| // Call lightweight static function that will only read enough of the |
| // elf data to get the load bias. |
| std::unique_ptr<Memory> memory(CreateMemory(process_memory)); |
| cur_load_bias = Elf::GetLoadBias(memory.get()); |
| load_bias = cur_load_bias; |
| return cur_load_bias; |
| } |
| |
| MapInfo::~MapInfo() { |
| uintptr_t id = build_id.load(); |
| if (id != 0) { |
| delete reinterpret_cast<std::string*>(id); |
| } |
| } |
| |
| std::string MapInfo::GetBuildID() { |
| uintptr_t id = build_id.load(); |
| if (id != 0) { |
| return *reinterpret_cast<std::string*>(id); |
| } |
| |
| // No need to lock, at worst if multiple threads do this at the same |
| // time it should be detected and only one thread should win and |
| // save the data. |
| std::unique_ptr<std::string> cur_build_id(new std::string); |
| |
| // Now need to see if the elf object exists. |
| // Make sure no other thread is trying to add the elf to this map. |
| mutex_.lock(); |
| Elf* elf_obj = elf.get(); |
| mutex_.unlock(); |
| if (elf_obj != nullptr) { |
| *cur_build_id = elf_obj->GetBuildID(); |
| } else { |
| // This will only work if we can get the file associated with this memory. |
| // If this is only available in memory, then the section name information |
| // is not present and we will not be able to find the build id info. |
| std::unique_ptr<Memory> memory(GetFileMemory()); |
| if (memory != nullptr) { |
| *cur_build_id = Elf::GetBuildID(memory.get()); |
| } |
| } |
| |
| id = reinterpret_cast<uintptr_t>(cur_build_id.get()); |
| uintptr_t expected_id = 0; |
| if (build_id.compare_exchange_weak(expected_id, id)) { |
| // Value saved, so make sure the memory is not freed. |
| cur_build_id.release(); |
| } |
| return *reinterpret_cast<std::string*>(id); |
| } |
| |
| std::string MapInfo::GetPrintableBuildID() { |
| std::string raw_build_id = GetBuildID(); |
| if (raw_build_id.empty()) { |
| return ""; |
| } |
| std::string printable_build_id; |
| for (const char& c : raw_build_id) { |
| // Use %hhx to avoid sign extension on abis that have signed chars. |
| printable_build_id += android::base::StringPrintf("%02hhx", c); |
| } |
| return printable_build_id; |
| } |
| |
| } // namespace unwindstack |