| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef __ADB_SOCKET_H |
| #define __ADB_SOCKET_H |
| |
| #include <stddef.h> |
| |
| #include <deque> |
| #include <memory> |
| #include <optional> |
| #include <string> |
| |
| #include "adb_unique_fd.h" |
| #include "fdevent/fdevent.h" |
| #include "types.h" |
| |
| class atransport; |
| |
| /* An asocket represents one half of a connection between a local and |
| remote entity. A local asocket is bound to a file descriptor. A |
| remote asocket is bound to the protocol engine. |
| |
| Example (two local_sockets) : |
| |
| ASOCKET(THIS) |
| ┌────────────────────────────────────────────────┐ |
| ┌──┐ write(3) │ ┌─────┐ enqueue() │ |
| │ │◄─────────┼──┤Queue├─────────────◄────────────┐ │ |
| │fd│ │ └─────┘ ▲ │ |
| │ ├──────────►─────────────────┐ │ │ |
| └──┘ read(3) └─────────────────┼─────────────────┼────────────┘ |
| outgoing │ │ incoming |
| ┌─────────────────▼─────────────────▲────────────┐ read(3) ┌──┐ |
| │ │ └────────────┼─────────◄─┤ │ |
| │ │ ┌─────┐ │ │fd│ |
| │ └─────────────────────►│Queue├─┼─────────►─┤ │ |
| │ enqueue() └─────┘ │ write(3) └──┘ |
| └────────────────────────────────────────────────┘ |
| ASOCKET(PEER) |
| |
| Note that sockets can be peered regardless of their kind. A remote socket can be peered with |
| a smart socket, a local socket can be peered with a remote socket and so on. |
| */ |
| struct asocket { |
| /* the unique identifier for this asocket |
| */ |
| unsigned id = 0; |
| |
| // Start Local socket fields |
| // TODO: move all the local socket fields together |
| |
| /* flag: set when the socket's peer has closed |
| * but packets are still queued for delivery |
| * TODO: This should be a boolean. |
| */ |
| bool closing = false; |
| |
| // flag: set when the socket failed to write, so the socket will not wait to |
| // write packets and close directly. |
| bool has_write_error = false; |
| |
| /* flag: quit adbd when both ends close the |
| * local service socket |
| */ |
| int exit_on_close = 0; |
| |
| // End Local socket fields |
| |
| // the asocket we are connected to |
| asocket* peer = nullptr; |
| |
| /* enqueue is called by our peer when it has data |
| * for us. It should return 0 if we can accept more |
| * data or 1 if not. If we return 1, we must call |
| * peer->ready() when we once again are ready to |
| * receive data. |
| */ |
| int (*enqueue)(asocket* s, apacket::payload_type data) = nullptr; |
| |
| /* ready is called by the peer when it is ready for |
| * us to send data via enqueue again |
| */ |
| void (*ready)(asocket* s) = nullptr; |
| |
| /* shutdown is called by the peer before it goes away. |
| * the socket should not do any further calls on its peer. |
| * Always followed by a call to close. Optional, i.e. can be NULL. |
| */ |
| void (*shutdown)(asocket* s) = nullptr; |
| |
| /* close is called by the peer when it has gone away. |
| * we are not allowed to make any further calls on the |
| * peer once our close method is called. |
| */ |
| void (*close)(asocket* s) = nullptr; |
| |
| /* A socket is bound to atransport */ |
| atransport* transport = nullptr; |
| |
| size_t get_max_payload() const; |
| |
| // TODO: Make asocket an actual class and use inheritance instead of having an ever-growing |
| // struct with random use-specific fields stuffed into it. |
| |
| // Start Local socket fields |
| fdevent* fde = nullptr; |
| int fd = -1; |
| |
| // Queue of data that we've received from our peer, and are waiting to write into fd. |
| IOVector packet_queue; |
| // End Local socket fields |
| |
| // The number of bytes that have been acknowledged by the other end if delayed_ack is available. |
| // This value can go negative: if we have a MAX_PAYLOAD's worth of bytes available to send, |
| // we'll send out a full packet. |
| std::optional<int64_t> available_send_bytes; |
| |
| // Start Smart socket fields |
| // A temporary buffer used to hold a partially-read service string for smartsockets. |
| std::string smart_socket_data; |
| // End Smart socket fields |
| }; |
| |
| asocket *find_local_socket(unsigned local_id, unsigned remote_id); |
| void install_local_socket(asocket *s); |
| void remove_socket(asocket *s); |
| void close_all_sockets(atransport *t); |
| |
| void local_socket_ack(asocket* s, std::optional<int32_t> acked_bytes); |
| |
| asocket* create_local_socket(unique_fd fd); |
| asocket* create_local_service_socket(std::string_view destination, atransport* transport); |
| |
| asocket *create_remote_socket(unsigned id, atransport *t); |
| void connect_to_remote(asocket* s, std::string_view destination); |
| |
| #if ADB_HOST |
| void connect_to_smartsocket(asocket *s); |
| #endif |
| |
| // Internal functions that are only made available here for testing purposes. |
| namespace internal { |
| |
| #if ADB_HOST |
| bool parse_host_service(std::string_view* out_serial, std::string_view* out_command, |
| std::string_view service); |
| #endif |
| |
| } // namespace internal |
| |
| #endif // __ADB_SOCKET_H |