| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "sysdeps.h" |
| |
| #include <stdio.h> |
| |
| #include <android-base/file.h> |
| #include <android-base/logging.h> |
| #include <android-base/strings.h> |
| #include <cutils/sockets.h> |
| |
| #include "adb.h" |
| #include "adb_client.h" |
| #include "adb_io.h" |
| #include "adb_utils.h" |
| |
| // Return the console authentication command for the emulator, if needed |
| static std::string adb_construct_auth_command() { |
| static const char auth_token_filename[] = ".emulator_console_auth_token"; |
| |
| std::string auth_token_path = adb_get_homedir_path(); |
| auth_token_path += OS_PATH_SEPARATOR; |
| auth_token_path += auth_token_filename; |
| |
| // read the token |
| std::string token; |
| if (!android::base::ReadFileToString(auth_token_path, &token) |
| || token.empty()) { |
| // we either can't read the file, or it doesn't exist, or it's empty - |
| // either way we won't add any authentication command. |
| return {}; |
| } |
| |
| // now construct and return the actual command: "auth <token>\n" |
| std::string command = "auth "; |
| command += token; |
| command += '\n'; |
| return command; |
| } |
| |
| // Return the console port of the currently connected emulator (if any) or -1 if |
| // there is no emulator, and -2 if there is more than one. |
| static int adb_get_emulator_console_port(const char* serial) { |
| if (serial) { |
| // The user specified a serial number; is it an emulator? |
| int port; |
| return (sscanf(serial, "emulator-%d", &port) == 1) ? port : -1; |
| } |
| |
| // No specific device was given, so get the list of connected devices and |
| // search for emulators. If there's one, we'll take it. If there are more |
| // than one, that's an error. |
| std::string devices; |
| std::string error; |
| if (!adb_query("host:devices", &devices, &error)) { |
| fprintf(stderr, "error: no emulator connected: %s\n", error.c_str()); |
| return -1; |
| } |
| |
| int port = -1; |
| size_t emulator_count = 0; |
| for (const auto& device : android::base::Split(devices, "\n")) { |
| if (sscanf(device.c_str(), "emulator-%d", &port) == 1) { |
| if (++emulator_count > 1) { |
| fprintf( |
| stderr, "error: more than one emulator detected; use -s\n"); |
| return -1; |
| } |
| } |
| } |
| |
| if (emulator_count == 0) { |
| fprintf(stderr, "error: no emulator detected\n"); |
| return -1; |
| } |
| |
| return port; |
| } |
| |
| static int connect_to_console(const char* serial) { |
| int port = adb_get_emulator_console_port(serial); |
| if (port == -1) { |
| return -1; |
| } |
| |
| std::string error; |
| int fd = network_loopback_client(port, SOCK_STREAM, &error); |
| if (fd == -1) { |
| fprintf(stderr, "error: could not connect to TCP port %d: %s\n", port, |
| error.c_str()); |
| return -1; |
| } |
| return fd; |
| } |
| |
| int adb_send_emulator_command(int argc, const char** argv, const char* serial) { |
| unique_fd fd(connect_to_console(serial)); |
| if (fd == -1) { |
| return 1; |
| } |
| |
| std::string commands = adb_construct_auth_command(); |
| |
| for (int i = 1; i < argc; i++) { |
| commands.append(argv[i]); |
| commands.push_back(i == argc - 1 ? '\n' : ' '); |
| } |
| |
| commands.append("quit\n"); |
| |
| if (!WriteFdExactly(fd, commands)) { |
| fprintf(stderr, "error: cannot write to emulator: %s\n", |
| strerror(errno)); |
| return 1; |
| } |
| |
| // Drain output that the emulator console has sent us to prevent a problem |
| // on Windows where if adb closes the socket without reading all the data, |
| // the emulator's next call to recv() will have an ECONNABORTED error, |
| // preventing the emulator from reading the command that adb has sent. |
| // https://code.google.com/p/android/issues/detail?id=21021 |
| int result; |
| std::string emulator_output; |
| do { |
| char buf[BUFSIZ]; |
| result = adb_read(fd, buf, sizeof(buf)); |
| // Keep reading until zero bytes (orderly/graceful shutdown) or an |
| // error. If 'adb emu kill' is executed, the emulator calls exit() with |
| // the socket open (and shutdown(SD_SEND) was not called), which causes |
| // Windows to send a TCP RST segment which causes adb to get ECONNRESET. |
| // Any other emu command is followed by the quit command that we |
| // appended above, and that causes the emulator to close the socket |
| // which should cause zero bytes (orderly/graceful shutdown) to be |
| // returned. |
| if (result > 0) emulator_output.append(buf, result); |
| } while (result > 0); |
| |
| // Note: the following messages are expected to be quite stable from emulator. |
| // |
| // Emulator console will send the following message upon connection: |
| // |
| // Android Console: Authentication required |
| // Android Console: type 'auth <auth_token>' to authenticate |
| // Android Console: you can find your <auth_token> in |
| // '/<path-to-home>/.emulator_console_auth_token' |
| // OK\r\n |
| // |
| // and the following after authentication: |
| // Android Console: type 'help' for a list of commands |
| // OK\r\n |
| // |
| // So try search and skip first two "OK\r\n", print the rest. |
| // |
| const std::string delims = "OK\r\n"; |
| size_t found = 0; |
| for (int i = 0; i < 2; ++i) { |
| const size_t result = emulator_output.find(delims, found); |
| if (result == std::string::npos) { |
| break; |
| } else { |
| found = result + delims.size(); |
| } |
| } |
| |
| printf("%s", emulator_output.c_str() + found); |
| return 0; |
| } |